Android examples for Animation:Translate Animation
translate the view with Animation
//package com.java2s; import android.view.View; import android.view.animation.Animation; import android.view.animation.Animation.AnimationListener; import android.view.animation.CycleInterpolator; import android.view.animation.TranslateAnimation; public class Main { /**//from w w w .j a v a 2 s . com * translate the view. * * @param view view to be translated * @param fromXDelta Change in X coordinate to apply at the start of the * animation * @param toXDelta Change in X coordinate to apply at the end of the * animation * @param fromYDelta Change in Y coordinate to apply at the start of the * animation * @param toYDelta Change in Y coordinate to apply at the end of the * animation * @param cycles Repeats the animation for a specified number of cycles {@link CycleInterpolator}. * @param durationMillis Duration in milliseconds * @param isBanClick whether view can click in animation */ public static void translate(final View view, float fromXDelta, float toXDelta, float fromYDelta, float toYDelta, float cycles, long durationMillis, final boolean isBanClick) { TranslateAnimation translateAnimation = new TranslateAnimation( fromXDelta, toXDelta, fromYDelta, toYDelta); translateAnimation.setDuration(durationMillis); if (cycles > 0.0) { translateAnimation .setInterpolator(new CycleInterpolator(cycles)); } translateAnimation.setAnimationListener(new AnimationListener() { @Override public void onAnimationStart(Animation animation) { if (isBanClick) { view.setClickable(false); } } @Override public void onAnimationRepeat(Animation animation) { } @Override public void onAnimationEnd(Animation animation) { if (isBanClick) { view.setClickable(true); } } }); view.startAnimation(translateAnimation); } /** * translate the view. * * @param view view to be translated * @param fromXDelta Change in X coordinate to apply at the start of the * animation * @param toXDelta Change in X coordinate to apply at the end of the * animation * @param fromYDelta Change in Y coordinate to apply at the start of the * animation * @param toYDelta Change in Y coordinate to apply at the end of the * animation * @param cycles Repeats the animation for a specified number of cycles {@link CycleInterpolator}. * @param durationMillis Duration in milliseconds */ public static void translate(final View view, float fromXDelta, float toXDelta, float fromYDelta, float toYDelta, float cycles, long durationMillis) { translate(view, fromXDelta, toXDelta, fromYDelta, toYDelta, cycles, durationMillis, false); } }