Android examples for Animation:Rotate Animation
prepare Matrix for scale and rotate and translate
/*// w ww . java 2 s. c om * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import android.graphics.Matrix; import android.graphics.Rect; import android.graphics.RectF; public class Main { public static void prepareMatrix(Matrix matrix, boolean mirror, int displayOrientation, int viewWidth, int viewHeight) { // Need mirror for front camera. matrix.setScale(mirror ? -1 : 1, 1); // This is the value for android.hardware.Camera.setDisplayOrientation. matrix.postRotate(displayOrientation); // Camera driver coordinates range from (-1000, -1000) to (1000, 1000). // UI coordinates range from (0, 0) to (width, height). matrix.postScale(viewWidth / 2000f, viewHeight / 2000f); matrix.postTranslate(viewWidth / 2f, viewHeight / 2f); } public static void prepareMatrix(Matrix matrix, boolean mirror, int displayOrientation, Rect previewRect) { // Need mirror for front camera. matrix.setScale(mirror ? -1 : 1, 1); // This is the value for android.hardware.Camera.setDisplayOrientation. matrix.postRotate(displayOrientation); // Camera driver coordinates range from (-1000, -1000) to (1000, 1000). // We need to map camera driver coordinates to preview rect coordinates Matrix mapping = new Matrix(); mapping.setRectToRect(new RectF(-1000, -1000, 1000, 1000), rectToRectF(previewRect), Matrix.ScaleToFit.FILL); matrix.setConcat(mapping, matrix); } public static RectF rectToRectF(Rect r) { return new RectF(r.left, r.top, r.right, r.bottom); } }