Android examples for android.opengl:OpenGL Buffer
get Current OpenGL Frame Buffer Target
/**/*from www. j a va 2 s. c om*/ * Copyright 2015 Michael Leahy / TyphonRT, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //package com.java2s; import static android.opengl.GLES20.*; public class Main { private static final ThreadLocal<int[]> s_CURRENT_FRAMEBUFFER_ID = new ThreadLocal<int[]>(); public static int getCurrentFrameBufferTarget() { int[] frameBuffer = s_CURRENT_FRAMEBUFFER_ID.get(); if (frameBuffer == null) { frameBuffer = new int[1]; s_CURRENT_FRAMEBUFFER_ID.set(frameBuffer); } glGetIntegerv(GL_FRAMEBUFFER_BINDING, frameBuffer, 0); return frameBuffer[0]; } }