Android examples for android.graphics:Image Load Save
load Image From Assets
import java.io.IOException; import java.io.InputStream; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; public class Main { private static final int THUMBNAIL_SIZE = 1024; /**//from ww w . ja v a2s . c o m * Loads given image asset, scaling the image down if it is too big to improve * performance. * * @param context * Application context * @param path * Path in the assets folder of the image to load * @return Loaded image bitmap */ public static Bitmap loadImageFromAssets(Context context, String path) { try { InputStream is = context.getAssets().open(path); BitmapFactory.Options onlyBoundsOptions = new BitmapFactory.Options(); onlyBoundsOptions.inJustDecodeBounds = true; onlyBoundsOptions.inDither = true; BitmapFactory.decodeStream(is, null, onlyBoundsOptions); is.close(); if ((onlyBoundsOptions.outWidth == -1) || (onlyBoundsOptions.outHeight == -1)) { return null; } int originalSize = (onlyBoundsOptions.outHeight > onlyBoundsOptions.outWidth) ? onlyBoundsOptions.outHeight : onlyBoundsOptions.outWidth; double ratio = (originalSize > THUMBNAIL_SIZE) ? (originalSize / THUMBNAIL_SIZE) : 1.0; int sampleSize = Integer.highestOneBit((int) Math.floor(ratio)); BitmapFactory.Options bitmapOptions = new BitmapFactory.Options(); bitmapOptions.inSampleSize = sampleSize; bitmapOptions.inDither = true; is = context.getAssets().open(path); Bitmap bitmap = BitmapFactory.decodeStream(is, null, bitmapOptions); is.close(); return bitmap; } catch (IOException e) { return null; } } }