List of utility methods to do Trigonometric Functions
float | arctan(float opp, float adj) Get the desired angle of ARCTAN from the given opp and adj if (adj < 0.0) return -(float) (Math.atan(opp / adj) * TO_DEGREES); else return -(float) (Math.atan(opp / adj) * TO_DEGREES) + 180; |
float | arctan(float value) arctan return -(float) (Math.atan(value) * TO_DEGREES) + 180; |
float | cos(float degree) Return the value of cos(degree) if (COSINE == null) initialise(); int deg = (int) constrainAngle(degree); return COSINE[deg]; |
float | cosf(float degree) Return the value of cos(degree) return FloatMath.cos(constrainAngle(degree));
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float | cosr(float radians) Return the value of cos(radians) if (COSINE == null) initialise(); return COSINE[(int) constrainAngle(radians * TO_DEGREES)]; |
float | sin(float degree) Return the value of sin(degree) if (SINE == null) initialise(); int deg = (int) constrainAngle(degree); return SINE[deg]; |
float | sinf(float degree) Return the value of sin(degree) return FloatMath.sin(constrainAngle(degree));
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float | sinr(float radians) Return the value of sin(radians) if (SINE == null) initialise(); return SINE[(int) constrainAngle(radians * TO_DEGREES)]; |
float | tan(float degree) Return the value of tan(degree) if (TANGENT == null) initialise(); return TANGENT[(int) constrainAngle(degree)]; |
float | tanf(float degree) Return the value of tan(degree) return (float) Math.tan(constrainAngle(degree)); |