Here you can find the source of getOptimalPreviewSize( List
Parameter | Description |
---|---|
sizes | Supported camera preview sizes. |
w | The width of the view. |
h | The height of the view. |
public static Camera.Size getOptimalPreviewSize( List<Camera.Size> sizes, int w, int h)
//package com.java2s; import java.util.List; import android.hardware.Camera; public class Main { /**/* w ww . ja v a 2 s . co m*/ * Iterate over supported camera preview sizes to see which one best fits the dimensions of the given view while maintaining the aspect ratio. If none can, be lenient with the * aspect ratio. * * @param sizes * Supported camera preview sizes. * @param w * The width of the view. * @param h * The height of the view. * @return Best match camera preview size to fit in the view. */ public static Camera.Size getOptimalPreviewSize( List<Camera.Size> sizes, int w, int h) { // Use a very small tolerance because we want an exact match. final double ASPECT_TOLERANCE = 0.1; double targetRatio = (double) w / h; if (sizes == null) return null; Camera.Size optimalSize = null; // Start with max value and refine as we iterate over available preview sizes. This is the // minimum difference between view and camera height. double minDiff = Double.MAX_VALUE; // Target view height int targetHeight = h; // Try to find a preview size that matches aspect ratio and the target view size. // Iterate over all available sizes and pick the largest size that can fit in the view and // still maintain the aspect ratio. for (Camera.Size size : sizes) { double ratio = (double) size.width / size.height; if (Math.abs(ratio - targetRatio) > ASPECT_TOLERANCE) continue; if (Math.abs(size.height - targetHeight) < minDiff) { optimalSize = size; minDiff = Math.abs(size.height - targetHeight); } } // Cannot find preview size that matches the aspect ratio, ignore the requirement if (optimalSize == null) { minDiff = Double.MAX_VALUE; for (Camera.Size size : sizes) { if (Math.abs(size.height - targetHeight) < minDiff) { optimalSize = size; minDiff = Math.abs(size.height - targetHeight); } } } return optimalSize; } }