We would like to know how to reference canvas from context.
<!--from ww w .java 2s . co m-->
<!DOCTYPE html>
<html>
<head>
<script type='text/javascript'>//<![CDATA[
function lineDraw() {
var canvas=document.getElementById("myCanvas");
var context=canvas.getContext("2d");
context.canvas.width = context.canvas.width;
context.moveTo(0,0);
context.lineTo(event.clientX,event.clientY);
context.stroke();
}
//]]>
</script>
</head>
<body onmousemove="lineDraw()">
<canvas id="myCanvas" width="640" height="480"/>
</body>
</html>
The code above is rendered as follows: