We would like to know how to move along with a circle.
<!-- w w w. j a v a 2 s . c om-->
<!DOCTYPE html>
<html>
<head>
<script type='text/javascript'>//<![CDATA[
window.onload=function(){
(function(){
var ctx = document.getElementById("canvas").getContext("2d"),
x = 150,
y = 180,
angle = 0,
velX = 0,
velY = 0,
thrust = 3;
function draw(){
velX = Math.cos(angle * Math.PI / 180) * thrust;
velY = Math.sin(angle * Math.PI / 180) * thrust;
x += velX;
y += velY;
angle+=2;
ctx.fillStyle = "#fff";
ctx.clearRect(0,0,400,400);
ctx.beginPath();
ctx.rect(x, y, 10, 10);
ctx.closePath();
ctx.fill();
setTimeout(function(){draw()}, 30);
}
draw();
})();
}//]]>
</script>
</head>
<body>
<canvas id="canvas" width="400" height="400" style="background:#000;"></canvas>
</body>
</html>
The code above is rendered as follows: