We would like to know how to draw image in animation.
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<!DOCTYPE html>
<html>
<head>
<script type='text/javascript'
src='https://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js'></script>
<script type='text/javascript'>//<![CDATA[
$(window).load(function(){
var ratio = 0;
var image = new Image();
image.src = "http://www.java2s.com/style/download.png";
image.onload = function() {
var canvas = document.querySelector("canvas");
var ctx = canvas.getContext("2d");
setInterval(function() {
ratio += 0.01;
ratio = ratio % 1;
ctx.clearRect(0, 0, canvas.width, canvas.height);
//Draw "empty" image
ctx.globalAlpha = 0.6;
ctx.drawImage(image, 0, 0);
//Draw actual pizza image
ctx.globalAlpha = 1;
ctx.drawImage(image, 0, 0);
//Draw mask
ctx.globalCompositeOperation = "destination-atop";
ctx.beginPath();
ctx.moveTo(image.width / 2, image.height / 2);
ctx.arc(image.width / 2, image.height / 2, image.width / 2, -Math.PI / 2, (-Math.PI / 2) + ((Math.PI * 2) * ratio), false);
ctx.fill();
}, 100);
};
});//]]>
</script>
</head>
<body>
<canvas width="512" height="512"></canvas>
</body>
</html>
The code above is rendered as follows: