The animationPlayState
property sets and gets
whether the animation is running or paused.
animationPlayState |
Yes (WebkitAnimation) | 10 | Yes | Yes (WebkitAnimation) | Yes (WebkitAnimation) |
Return the animationPlayState property:
var v = object.style.animationPlayState;
Set the animationPlayState property:
object.style.animationPlayState='running|paused|initial|inherit';
Default Value: | running |
---|---|
Return Value: | A string representing the animation-play-state property |
CSS Version | CSS3 |
The following code shows how to pause an animation.
<!DOCTYPE html>
<html>
<head>
<style>
div {<!--from w w w. j a va 2s .co m-->
width: 100px;
height: 100px;
background: red;
position: relative;
-webkit-animation: mymove 2s infinite; /* Chrome, Safari, Opera */
-webkit-animation-play-state: paused; /* Chrome, Safari, Opera */
animation: mymove 2s infinite;
animation-play-state: paused;
}
/* Chrome, Safari, Opera */
@-webkit-keyframes mymove {
from {left: 0px;}
to {left: 250px;}
}
@keyframes mymove {
from {left: 0px;}
to {left: 250px;}
}
</style>
</head>
<body>
<button onclick="myPlayFunction()">Play</button>
<button onclick="myPauseFunction()">Pause</button>
<script>
function myPlayFunction() {
document.getElementById("myDIV").style.WebkitAnimationPlayState = "running"; // Code for Chrome, Safari, and Opera
document.getElementById("myDIV").style.animationPlayState = "running";
}
function myPauseFunction() {
document.getElementById("myDIV").style.WebkitAnimationPlayState = "paused"; // Code for Chrome, Safari, and Opera
document.getElementById("myDIV").style.animationPlayState = "paused";
}
</script>
<div id="myDIV"></div>
</body>
</html>
The code above is rendered as follows: