GraphicsEnvironment.createGraphics(BufferedImage img) has the following syntax.
public abstract Graphics2D createGraphics(BufferedImage img)
In the following code shows how to use GraphicsEnvironment.createGraphics(BufferedImage img) method.
/*from w w w .jav a 2 s .co m*/ import java.awt.Graphics2D; import java.awt.GraphicsEnvironment; import java.awt.image.BufferedImage; public class Main { public static void main(String[] args) { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); BufferedImage bi = new BufferedImage(10, 20, 0); Graphics2D g2 = ge.createGraphics(bi); } }