Java GraphicsConfiguration .createCompatibleVolatileImage (int width, int height)
Syntax
GraphicsConfiguration.createCompatibleVolatileImage(int width, int height) has the following syntax.
public VolatileImage createCompatibleVolatileImage(int width, int height)
Example
In the following code shows how to use GraphicsConfiguration.createCompatibleVolatileImage(int width, int height) method.
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.HeadlessException;
import java.awt.Image;
import java.awt.image.BufferedImage;
import java.awt.image.VolatileImage;
/* w w w . j a va 2 s .co m*/
import javax.swing.ImageIcon;
public class Main {
public static BufferedImage toBufferedImage(Image image) {
if (image instanceof BufferedImage) {
return (BufferedImage)image;
}
// This code ensures that all the pixels in the image are loaded
image = new ImageIcon(image).getImage();
// Create a buffered image with a format that's compatible with the screen
BufferedImage bimage = null;
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
try {
GraphicsDevice gs = ge.getDefaultScreenDevice();
GraphicsConfiguration gc = gs.getDefaultConfiguration();
VolatileImage vbimage = gc.createCompatibleVolatileImage(200,200);
} catch (HeadlessException e) {
// The system does not have a screen
}
return bimage;
}
}
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