We would like to know how to shake JButton animation.
// w w w . j a v a2 s. c o m import java.awt.BorderLayout; import java.awt.Point; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.SwingUtilities; public class Main implements Runnable { private JButton button; public static void main(String[] args) throws Exception { SwingUtilities.invokeLater(new Main()); } @Override public void run() { button = new JButton("Shake with this Button "); button.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { shakeButton(); } }); JFrame frame = new JFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.add(button, BorderLayout.SOUTH); frame.setSize(240, 160); frame.setVisible(true); } private void shakeButton() { final Point point = button.getLocation(); final int delay = 75; Runnable r = new Runnable() { @Override public void run() { for (int i = 0; i < 30; i++) { try { moveButton(new Point(point.x + 5, point.y)); Thread.sleep(delay); moveButton(point); Thread.sleep(delay); moveButton(new Point(point.x - 5, point.y)); Thread.sleep(delay); moveButton(point); Thread.sleep(delay); } catch (InterruptedException ex) { ex.printStackTrace(); } } } }; Thread t = new Thread(r); t.start(); } private void moveButton(final Point p) { SwingUtilities.invokeLater(new Runnable() { @Override public void run() { button.setLocation(p); } }); } }