Java Swing How to - Put lengthy task in SwingWorker








Question

We would like to know how to put lengthy task in SwingWorker.

Answer

//from  w w w  .  j  a  v  a 2 s .  c o  m
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import java.awt.BorderLayout;
import java.awt.Insets;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.util.Random;

import javax.swing.BorderFactory;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
import javax.swing.JScrollPane;
import javax.swing.JTextArea;
import javax.swing.SwingWorker;

public class Main extends JPanel implements ActionListener,
    PropertyChangeListener {

  private JProgressBar progressBar;
  private JButton startButton;
  private JTextArea taskOutput;
  private Task task;

  class Task extends SwingWorker<Void, Void> {
    /*
     * Main task. Executed in background thread.
     */
    @Override
    public Void doInBackground() {
      Random random = new Random();
      int progress = 0;
      // Initialize progress property.
      setProgress(0);
      // Sleep for at least one second to simulate "startup".
      try {
        Thread.sleep(1000 + random.nextInt(2000));
      } catch (InterruptedException ignore) {
      }
      while (progress < 100) {
        // Sleep for up to one second.
        try {
          Thread.sleep(random.nextInt(1000));
        } catch (InterruptedException ignore) {
        }
        // Make random progress.
        progress += random.nextInt(10);
        setProgress(Math.min(progress, 100));
      }
      return null;
    }

    /*
     * Executed in event dispatch thread
     */
    public void done() {
      Toolkit.getDefaultToolkit().beep();
      startButton.setEnabled(true);
      taskOutput.append("Done!\n");
    }
  }

  public Main() {
    super(new BorderLayout());

    // Create the demo's UI.
    startButton = new JButton("Start");
    startButton.setActionCommand("start");
    startButton.addActionListener(this);

    progressBar = new JProgressBar(0, 100);
    progressBar.setValue(0);

    // Call setStringPainted now so that the progress bar height
    // stays the same whether or not the string is shown.
    progressBar.setStringPainted(true);

    taskOutput = new JTextArea(5, 20);
    taskOutput.setMargin(new Insets(5, 5, 5, 5));
    taskOutput.setEditable(false);

    JPanel panel = new JPanel();
    panel.add(startButton);
    panel.add(progressBar);

    add(panel, BorderLayout.PAGE_START);
    add(new JScrollPane(taskOutput), BorderLayout.CENTER);
    setBorder(BorderFactory.createEmptyBorder(20, 20, 20, 20));
  }

  /**
   * Invoked when the user presses the start button.
   */
  public void actionPerformed(ActionEvent evt) {
    progressBar.setIndeterminate(true);
    startButton.setEnabled(false);
    // Instances of javax.swing.SwingWorker are not reusuable, so
    // we create new instances as needed.
    task = new Task();
    task.addPropertyChangeListener(this);
    task.execute();
  }

  /**
   * Invoked when task's progress property changes.
   */
  public void propertyChange(PropertyChangeEvent evt) {
    if ("progress" == evt.getPropertyName()) {
      int progress = (Integer) evt.getNewValue();
      progressBar.setIndeterminate(false);
      progressBar.setValue(progress);
      taskOutput.append(String.format("Completed %d%% of task.\n", progress));
    }
  }

  /**
   * Create the GUI and show it. As with all GUI code, this must run on the
   * event-dispatching thread.
   */
  private static void createAndShowGUI() {
    JFrame frame = new JFrame();
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    // Create and set up the content pane.
    JComponent newContentPane = new Main();
    newContentPane.setOpaque(true); // content panes must be opaque
    frame.setContentPane(newContentPane);

    // Display the window.
    frame.pack();
    frame.setVisible(true);
  }

  public static void main(String[] args) {
    // Schedule a job for the event-dispatching thread:
    // creating and showing this application's GUI.
    javax.swing.SwingUtilities.invokeLater(new Runnable() {
      public void run() {
        createAndShowGUI();
      }
    });
  }
}