The asynchronous socket operations are performed using the following two socket channel classes:
java.nio.channels.AsynchronousServerSocketChannel java.nio.channels.AsynchronousSocketChannel
The following code shows how to create a Server Application That Uses Asynchronous Server Socket Channel.
import java.io.IOException; import java.net.InetSocketAddress; import java.net.SocketAddress; import java.nio.ByteBuffer; import java.nio.channels.AsynchronousServerSocketChannel; import java.nio.channels.AsynchronousSocketChannel; import java.nio.channels.CompletionHandler; import java.nio.charset.Charset; public class Main { public static void main(String[] args) throws Exception { AsynchronousServerSocketChannel server = AsynchronousServerSocketChannel .open();//w w w . j a v a2s .com String host = "localhost"; int port = 8989; InetSocketAddress sAddr = new InetSocketAddress(host, port); server.bind(sAddr); System.out.format("Server is listening at %s%n", sAddr); Attachment attach = new Attachment(); attach.server = server; server.accept(attach, new ConnectionHandler()); Thread.currentThread().join(); } } class Attachment { AsynchronousServerSocketChannel server; AsynchronousSocketChannel client; ByteBuffer buffer; SocketAddress clientAddr; boolean isRead; } class ConnectionHandler implements CompletionHandler<AsynchronousSocketChannel, Attachment> { @Override public void completed(AsynchronousSocketChannel client, Attachment attach) { try { SocketAddress clientAddr = client.getRemoteAddress(); System.out.format("Accepted a connection from %s%n", clientAddr); attach.server.accept(attach, this); ReadWriteHandler rwHandler = new ReadWriteHandler(); Attachment newAttach = new Attachment(); newAttach.server = attach.server; newAttach.client = client; newAttach.buffer = ByteBuffer.allocate(2048); newAttach.isRead = true; newAttach.clientAddr = clientAddr; client.read(newAttach.buffer, newAttach, rwHandler); } catch (IOException e) { e.printStackTrace(); } } @Override public void failed(Throwable e, Attachment attach) { System.out.println("Failed to accept a connection."); e.printStackTrace(); } } class ReadWriteHandler implements CompletionHandler<Integer, Attachment> { @Override public void completed(Integer result, Attachment attach) { if (result == -1) { try { attach.client.close(); System.out.format("Stopped listening to the client %s%n", attach.clientAddr); } catch (IOException ex) { ex.printStackTrace(); } return; } if (attach.isRead) { attach.buffer.flip(); int limits = attach.buffer.limit(); byte bytes[] = new byte[limits]; attach.buffer.get(bytes, 0, limits); Charset cs = Charset.forName("UTF-8"); String msg = new String(bytes, cs); System.out.format("Client at %s says: %s%n", attach.clientAddr, msg); attach.isRead = false; // It is a write attach.buffer.rewind(); } else { // Write to the client attach.client.write(attach.buffer, attach, this); attach.isRead = true; attach.buffer.clear(); attach.client.read(attach.buffer, attach, this); } } @Override public void failed(Throwable e, Attachment attach) { e.printStackTrace(); } }
The code above generates the following result.
AsynchronousSocketChannel
class is used as an asynchronous client socket channel in
a client application.
The following code shows how to create an Asynchronous Client Socket Channel.
import java.io.BufferedReader; import java.io.InputStreamReader; import java.net.InetSocketAddress; import java.net.SocketAddress; import java.nio.ByteBuffer; import java.nio.channels.AsynchronousSocketChannel; import java.nio.channels.CompletionHandler; import java.nio.charset.Charset; import java.util.concurrent.Future; //from w w w . j av a 2 s . c om public class Main { public static void main(String[] args) throws Exception { AsynchronousSocketChannel channel = AsynchronousSocketChannel.open(); SocketAddress serverAddr = new InetSocketAddress("localhost", 8989); Future<Void> result = channel.connect(serverAddr); result.get(); System.out.println("Connected"); Attachment attach = new Attachment(); attach.channel = channel; attach.buffer = ByteBuffer.allocate(2048); attach.isRead = false; attach.mainThread = Thread.currentThread(); Charset cs = Charset.forName("UTF-8"); String msg = "Hello"; byte[] data = msg.getBytes(cs); attach.buffer.put(data); attach.buffer.flip(); ReadWriteHandler readWriteHandler = new ReadWriteHandler(); channel.write(attach.buffer, attach, readWriteHandler); attach.mainThread.join(); } } class Attachment { AsynchronousSocketChannel channel; ByteBuffer buffer; Thread mainThread; boolean isRead; } class ReadWriteHandler implements CompletionHandler<Integer, Attachment> { @Override public void completed(Integer result, Attachment attach) { if (attach.isRead) { attach.buffer.flip(); Charset cs = Charset.forName("UTF-8"); int limits = attach.buffer.limit(); byte bytes[] = new byte[limits]; attach.buffer.get(bytes, 0, limits); String msg = new String(bytes, cs); System.out.format("Server Responded: "+ msg); try { msg = this.getTextFromUser(); } catch (Exception e) { e.printStackTrace(); } if (msg.equalsIgnoreCase("bye")) { attach.mainThread.interrupt(); return; } attach.buffer.clear(); byte[] data = msg.getBytes(cs); attach.buffer.put(data); attach.buffer.flip(); attach.isRead = false; // It is a write attach.channel.write(attach.buffer, attach, this); }else { attach.isRead = true; attach.buffer.clear(); attach.channel.read(attach.buffer, attach, this); } } @Override public void failed(Throwable e, Attachment attach) { e.printStackTrace(); } private String getTextFromUser() throws Exception{ System.out.print("Please enter a message (Bye to quit):"); BufferedReader consoleReader = new BufferedReader( new InputStreamReader(System.in)); String msg = consoleReader.readLine(); return msg; } }