We would like to know how to paint an image on the screen.
import java.awt.Dimension; import java.awt.Graphics; import java.awt.image.BufferedImage; import java.net.URL; /*from w w w . j a va2 s. com*/ import javax.imageio.ImageIO; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.SwingUtilities; public class Main { public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { @Override public void run() { JFrame frame = new JFrame(); frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); Panel panel = new Panel(); frame.setContentPane(panel); frame.pack(); frame.setLocationRelativeTo(null); frame.setVisible(true); } }); } } class Panel extends JPanel { BufferedImage image; public Panel() { try { image = ImageIO.read(new URL("http://www.java2s.com/style/download.png")); } catch (Exception e) { e.printStackTrace(); } } @Override protected void paintComponent(Graphics g) { super.paintComponent(g); g.drawImage(image, 0, 0, this); } @Override public Dimension getPreferredSize() { return new Dimension(image.getWidth(), image.getHeight()); } }