Play ogg file
Description
The following code shows how to Play ogg file.
Example
Main layout activity_main.xml file
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<Button
android:id="@+id/button_beep1"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Play Beep 1" />
<Button
android:id="@+id/button_beep2"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Play Beep 2" />
<Button
android:id="@+id/button_beep3"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Play Beep 3" />
</LinearLayout>
Java code
package com.java2s.myapplication3.app;
/*from ww w .j av a 2 s. c om*/
import java.io.IOException;
import android.app.Activity;
import android.content.res.AssetManager;
import android.media.AudioManager;
import android.media.SoundPool;
import android.os.Bundle;
import android.util.SparseIntArray;
import android.view.View;
import android.widget.Toast;
public class MainActivity extends Activity implements View.OnClickListener {
private AudioManager mAudioManager;
private SoundPool mSoundPool;
private SparseIntArray mSoundMap;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mAudioManager = (AudioManager) getSystemService(AUDIO_SERVICE);
//Set up pool to only play one sound at a time over the
// standard speaker output.
mSoundPool = new SoundPool(1, AudioManager.STREAM_MUSIC, 0);
findViewById(R.id.button_beep1).setOnClickListener(this);
findViewById(R.id.button_beep2).setOnClickListener(this);
findViewById(R.id.button_beep3).setOnClickListener(this);
//Load each sound and save their streamId into a map
mSoundMap = new SparseIntArray();
AssetManager manager = getAssets();
try {
int streamId;
streamId = mSoundPool.load(manager.openFd("Beep1.ogg"), 1);
mSoundMap.put(R.id.button_beep1, streamId);
streamId = mSoundPool.load(manager.openFd("Beep2.ogg"), 1);
mSoundMap.put(R.id.button_beep2, streamId);
streamId = mSoundPool.load(manager.openFd("Beep3.ogg"), 1);
mSoundMap.put(R.id.button_beep3, streamId);
} catch (IOException e) {
Toast.makeText(this, "Error Loading Sound Effects", Toast.LENGTH_SHORT).show();
}
}
@Override
public void onDestroy() {
super.onDestroy();
mSoundPool.release();
mSoundPool = null;
}
@Override
public void onClick(View v) {
int streamId = mSoundMap.get(v.getId());
if (streamId > 0) {
float streamVolumeCurrent = mAudioManager.getStreamVolume(AudioManager.STREAM_MUSIC);
float streamVolumeMax = mAudioManager.getStreamMaxVolume(AudioManager.STREAM_MUSIC);
float volume = streamVolumeCurrent / streamVolumeMax;
mSoundPool.play(streamId, volume, volume, 1, 0, 1.0f);
}
}
}