/*
* soapUI, copyright (C) 2004-2009 eviware.com
*
* soapUI is free software; you can redistribute it and/or modify it under the
* terms of version 2.1 of the GNU Lesser General Public License as published by
* the Free Software Foundation.
*
* soapUI is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details at gnu.org.
*/
import java.awt.Color;
import java.awt.GradientPaint;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Paint;
import javax.swing.JLabel;
public class GradientLabel extends JLabel
{
// ------------------------------ FIELDS ------------------------------
private Color start;
private Color end;
// --------------------------- CONSTRUCTORS ---------------------------
public GradientLabel( String text )
{
super( text );
start = Color.LIGHT_GRAY;
end = getBackground();
}
public GradientLabel( String text, Color start, Color end )
{
super( text );
this.start = start;
this.end = end;
}
// -------------------------- OTHER METHODS --------------------------
public void paint( Graphics g )
{
int width = getWidth();
int height = getHeight();
// Create the gradient paint
GradientPaint paint = new GradientPaint( 0, 0, start, width, height, end, true );
// we need to cast to Graphics2D for this operation
Graphics2D g2d = ( Graphics2D )g;
// save the old paint
Paint oldPaint = g2d.getPaint();
// set the paint to use for this operation
g2d.setPaint( paint );
// fill the background using the paint
g2d.fillRect( 0, 0, width, height );
// restore the original paint
g2d.setPaint( oldPaint );
super.paint( g );
}
}