#include <iostream>
class Rectangle
{
public:
Rectangle();
~Rectangle();
void SetLength(int length) { this->itsLength = length; }
int GetLength() const { return this->itsLength; }
void SetWidth(int width) { itsWidth = width; }
int GetWidth() const { return itsWidth; }
private:
int itsLength;
int itsWidth;
};
Rectangle::Rectangle()
{
itsWidth = 5;
itsLength = 10;
}
Rectangle::~Rectangle()
{}
int main()
{
Rectangle theRect;
std::cout << "theRect is " << theRect.GetLength()
<< " feet long.\n";
std::cout << "theRect is " << theRect.GetWidth()
<< " feet wide.\n";
theRect.SetLength(20);
theRect.SetWidth(10);
std::cout << "theRect is " << theRect.GetLength()
<< " feet long.\n";
std::cout << "theRect is " << theRect.GetWidth()
<< " feet wide.\n";
return 0;
}
theRect is 10 feet long.
theRect is 5 feet wide.
theRect is 20 feet long.
theRect is 10 feet wide.