A pure virtual function : virtual function « Class « C++ Tutorial






#include <iostream> 
#include <cstring> 
using namespace std; 
 
class Shape { 
  double width; 
  double height; 
 
  char name[20]; 
public: 
 
  Shape() { 
    width = height = 0.0; 
    strcpy(name, "unknown"); 
  } 
 
  Shape(double w, double h, char *n) { 
    width = w; 
    height = h; 
    strcpy(name, n); 
  } 
 
  Shape(double x, char *n) { 
    width = height = x; 
    strcpy(name, n); 
  } 
 
  void display() { 
    cout << "Width and height are " << width << " and " << height << "\n"; 
  } 
 
  double getWidth() { return width; } 
  double getHeight() { return height; } 
  void setWidth(double w) { width = w; } 
  void setHeight(double h) { height = h; } 
  char *getName() { return name; } 
 
  virtual double area() = 0; 
 
}; 
 
class Triangle : public Shape { 
  char style[20];
public: 
 
  Triangle() { 
    strcpy(style, "unknown"); 
  } 
 
  Triangle(char *str, double w, double h) : Shape(w, h, "triangle") { 
    strcpy(style, str); 
  } 
   
  Triangle(double x) : Shape(x, "triangle") { 
    strcpy(style, "isosceles");  
  } 
 
  double area() { 
    return getWidth() * getHeight() / 2; 
  } 
 
  void showStyle() { 
    cout << "Triangle is " << style << "\n"; 
  } 
}; 
 
class Rectangle : public Shape { 
public: 
 
  Rectangle(double w, double h) : Shape(w, h, "rectangle") { }  
  
  Rectangle(double x) : Shape(x, "rectangle") { }  
 
  bool isSquare() { 
    if(getWidth() == getHeight()) 
       return true; 
    return false; 
  } 
 
  double area() { 
    return getWidth() * getHeight(); 
  } 
}; 
 
int main() { 
  Shape *shapes[4]; 
  
  shapes[0] = &Triangle("right", 8.0, 12.0);  
  shapes[1] = &Rectangle(10);  
  shapes[2] = &Rectangle(10, 4);  
  shapes[3] = &Triangle(7.0);  
  
  for(int i=0; i < 4; i++) {  
    cout << "object is " << shapes[i]->getName() << "\n";  
    cout << "Area is " << shapes[i]->area() << "\n\n";  
  }  
 
  return 0; 
}
object is triangle
Area is 24.5

object is triangle
Area is 24.5

object is triangle
Area is 24.5

object is triangle
Area is 24.5








9.28.virtual function
9.28.1.A virtual function
9.28.2.Access base class's virtual if derived class does not redefine it
9.28.3.Use virtual functions and polymorphism
9.28.4.A pure virtual function
9.28.5.Multiple virtual member functions called in turn
9.28.6.Class with only virtual methods
9.28.7.Use virtual function to calculate area for different shapes
9.28.8.Use Virtual Functions to change the method behaviour
9.28.9.Why Virtual Functions: one interface, multiple methods
9.28.10.Implementing pure virtual functions