Initialize static member field outside the class declaration : static « Language Basics « C++ Tutorial






#include <iostream>
using std::cout;
using std::endl;

class Box {
  public:
    Box() {
      cout << "Default constructor called" << endl;
      ++objectCount;
      length = width = height = 1.0;
    }

    Box(double lvalue, double wvalue, double hvalue) :
                              length(lvalue), width(wvalue), height(hvalue) {
      cout << "Box constructor called" << endl;
      ++objectCount;
    }

    double volume() const {
      return length * width * height;
    }


    int getObjectCount() const {return objectCount;}

  private:
    static int objectCount;
    double length;
    double width;
    double height;
};
int Box::objectCount = 0;

int main() {
  cout << endl;

  Box firstBox(17.0, 11.0, 5.0);
  cout << "Object count is " << firstBox.getObjectCount() << endl;
  Box boxes[5];
  cout << "Object count is " << firstBox.getObjectCount() << endl;

  cout << "Volume of first box = "
       << firstBox.volume()
       << endl;

  const int count = sizeof boxes/sizeof boxes[0];

  cout <<"The boxes array has " << count << " elements."
       << endl;

  cout <<"Each element occupies " << sizeof boxes[0] << " bytes."
       << endl;

  for(int i = 0 ; i < count ; i++)
    cout << "Volume of boxes[" << i << "] = "
         << boxes[i].volume()
         << endl;

  return 0;
}
Box constructor called
Object count is 1
Default constructor called
Default constructor called
Default constructor called
Default constructor called
Default constructor called
Object count is 6
Volume of first box = 935
The boxes array has 5 elements.
Each element occupies 24 bytes.
Volume of boxes[0] = 1
Volume of boxes[1] = 1
Volume of boxes[2] = 1
Volume of boxes[3] = 1
Volume of boxes[4] = 1








1.12.static
1.12.1.Using a static long variable
1.12.2.Use static variable to compute a running average of numbers entered by the user
1.12.3.Initialize static member field outside the class declaration
1.12.4.A static local variable causes the compiler to create permanent storage for it in much the same way that it does for a global variable.