using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
class MainClass
{
public static void Main()
{
byte[] data = new byte[1024];
string input, stringData;
UdpClient udpClient = new UdpClient("127.0.0.1", 9999);
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
string welcome = "Hello";
data = Encoding.ASCII.GetBytes(welcome);
udpClient.Send(data, data.Length);
data = udpClient.Receive(ref sender);
Console.WriteLine("Message received from {0}:", sender.ToString());
stringData = Encoding.ASCII.GetString(data, 0, data.Length);
Console.WriteLine(stringData);
while(true)
{
input = Console.ReadLine();
udpClient.Send(Encoding.ASCII.GetBytes(input), input.Length);
data = udpClient.Receive(ref sender);
stringData = Encoding.ASCII.GetString(data, 0, data.Length);
Console.WriteLine(stringData);
}
udpClient.Close();
}
}