<Page Background="Black"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Viewport3D>
<Viewport3D.Camera>
<PerspectiveCamera Position="5,5,5" LookDirection="-1,-1,-1" />
</Viewport3D.Camera>
<Viewport3D.Children>
<ModelVisual3D>
<ModelVisual3D.Content>
<AmbientLight />
</ModelVisual3D.Content>
</ModelVisual3D>
<ModelVisual3D>
<ModelVisual3D.Content>
<Model3DGroup x:Name="Cube">
<GeometryModel3D x:Name="Front">
<GeometryModel3D.Material>
<DiffuseMaterial Brush="Orange"/>
</GeometryModel3D.Material>
<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="1,1,1 -1,1,1 -1,-1,1 1,-1,1"
TextureCoordinates="1,1 0,1 0,0 1,0"
TriangleIndices="0 1 2 0 2 3"/>
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</GeometryModel3D>
<GeometryModel3D x:Name="Right">
<GeometryModel3D.Material>
<DiffuseMaterial Brush="Yellow"/>
</GeometryModel3D.Material>
<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="1,1,-1 -1,1,-1 -1,1,1 1,1,1"
TextureCoordinates="0,0 1,0 1,1 0,1"
TriangleIndices="0 1 2 0 2 3"/>
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</GeometryModel3D>
<GeometryModel3D x:Name="Top">
<GeometryModel3D.Material>
<DiffuseMaterial Brush="Green"/>
</GeometryModel3D.Material>
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<MeshGeometry3D Positions="1,-1,1 1,-1,-1 1,1,-1 1,1,1"
TextureCoordinates="1,1 0,1 0,0 1,0"
TriangleIndices="0 1 2 0 2 3"/>
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</GeometryModel3D>
</Model3DGroup>
</ModelVisual3D.Content>
</ModelVisual3D>
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</Page>