using System; using System.Reflection; using System.Windows; using System.Windows.Input; using System.Windows.Media; public class MainClass : Window { [STAThread] public static void Main() { Application app = new Application(); app.Run(new MainClass()); } public MainClass() { } protected override void OnKeyDown(KeyEventArgs args) { if (args.Key == Key.Up) { Console.WriteLine("Key.Up"); } base.OnKeyDown(args); } }