using System;
using System.Runtime.Remoting.Contexts;
using System.Threading;
public class SportsCar {
public SportsCar() {
Context ctx = Thread.CurrentContext;
Console.WriteLine("{0} object in context {1}", this.ToString(), ctx.ContextID);
foreach (IContextProperty itfCtxProp in ctx.ContextProperties)
Console.WriteLine("-> Ctx Prop: {0}", itfCtxProp.Name);
}
}
[Synchronization]
public class SportsCarTS : ContextBoundObject {
public SportsCarTS() {
Context ctx = Thread.CurrentContext;
Console.WriteLine("{0} object in context {1}", this.ToString(), ctx.ContextID);
foreach (IContextProperty itfCtxProp in ctx.ContextProperties)
Console.WriteLine("-> Ctx Prop: {0}", itfCtxProp.Name);
}
}
class Program {
static void Main(string[] args) {
SportsCar sport = new SportsCar();
Console.WriteLine();
SportsCar sport2 = new SportsCar();
Console.WriteLine();
SportsCarTS synchroSport = new SportsCarTS();
Console.ReadLine();
}
}
14.38.ContextProperty |
| 14.38.1. | Context Manipulator |