Property | Meaning |
public virtual bool IsFixedSize | Is the array fixed size or dynamic.(read-only property) |
public virtual bool IsReadOnly | Is the array read-only. (read-only property). |
public virtual bool IsSynchronized | Is the array safe for use in a multithreaded environment. (read-only property) |
public int Length | The number of elements in the array. (read-only property) |
public int Rank | The dimensions in the array. (read-only property) |
public virtual object SyncRoot | A read-only property that contains the object that must be used to synchronize access to the array. |
11.1.Array | ||||
11.1.1. | A one-dimensional array. | |||
11.1.2. | Declaring and Accessing an Array | |||
11.1.3. | Initializing Anonymous Type Arrays | |||
11.1.4. | System.Array is a base class for all arrays in C# | |||
11.1.5. | Methods Defined by Array | |||
11.1.6. | Declare the array and instantiate the array | |||
11.1.7. | Set array element value by index(subscript) | |||
11.1.8. | Array Declaration with initialization | |||
11.1.9. | Use for each loop to output elements in an array | |||
11.1.10. | Array Inherited Members: get array type | |||
11.1.11. | Array Inherited Members: Rank and Length | |||
11.1.12. | Array Inherited Members: GetLength(0) | |||
11.1.13. | Use ArraySegment to store string array | |||
11.1.14. | Array.SequenceEqual |