using System; class Point { public Point(int x, int y) { this.x = x; this.y = y; } // accessor functions public int GetX() { return(x); } public int GetY() { return(y); } // variables now private int x; int y; } class MainClass { public static void Main() { Point myPoint = new Point(10, 15); Console.WriteLine("myPoint.X {0}", myPoint.GetX()); Console.WriteLine("myPoint.Y {0}", myPoint.GetY()); } }
myPoint.X 10 myPoint.Y 15