using System;
enum EmployeeType : byte
{
Manager = 10,
Programmer = 1,
Contractor = 100,
Developer = 9
}
class MainClass
{
public static void myFunction(EmployeeType e)
{
switch(e)
{
case EmployeeType.Contractor:
Console.WriteLine("EmployeeType.Contractor");
break;
case EmployeeType.Programmer:
Console.WriteLine("EmployeeType.Programmer");
break;
case EmployeeType.Manager:
Console.WriteLine("EmployeeType.Manager");
break;
case EmployeeType.Developer:
Console.WriteLine("EmployeeType.Developer");
break;
default: break;
}
}
public static void Main(string[] args)
{
EmployeeType fred;
fred = EmployeeType.Developer;
myFunction(fred);
}
}
EmployeeType.Developer