Procedural 2D terrain generator
Description
Small application used for procedurally generating a terrain for a one-level 2D tilemap.Makes use of "ant" style algorithms for randomly generating the terrain.It's made in VB.NET: Idea is for others to reproduce the algorithms in their language / game engine of choice.
Source Files
The download file terraingenerator.zip has the following entries.
BuildProcessTemplates/DefaultTemplate.11.1.xaml
BuildProcessTemplates/LabDefaultTemplate.11.xaml
BuildProcessTemplates/UpgradeTemplate.xaml
MapGen/MapGen.sln//from w w w. j av a2s .co m
MapGen/MapGen.vssscc
MapGen/MapGen/Classes/Ant.vb
MapGen/MapGen/Classes/Misc.vb
MapGen/MapGen/Classes/Tile.vb
MapGen/MapGen/Classes/Tilemap.vb
MapGen/MapGen/MapGen.Designer.vb
MapGen/MapGen/MapGen.resx
MapGen/MapGen/MapGen.vb
MapGen/MapGen/MapGen.vbproj
MapGen/MapGen/MapGen.vbproj.vspscc
MapGen/MapGen/My Project/Application.Designer.vb
MapGen/MapGen/My Project/Application.myapp
MapGen/MapGen/My Project/AssemblyInfo.vb
MapGen/MapGen/My Project/Resources.Designer.vb
MapGen/MapGen/My Project/Resources.resx
MapGen/MapGen/My Project/Settings.Designer.vb
MapGen/MapGen/My Project/Settings.settings
Download
Click the following link to download terraingenerator.zip.
terraingenerator.zip