Download Hand Animation Free Java Code
Description
This project consists to create a demonstration app on iPad that use the LEAP Motion device to animate a 3D hand model.
Icons
Source Files
The download file HandAnimation-master.zip has the following entries.
HandAnimation.xcodeproj/project.pbxproj// w w w. j a v a 2 s.c o m
HandAnimation.xcodeproj/project.xcworkspace/contents.xcworkspacedata
HandAnimation.xcodeproj/project.xcworkspace/xcuserdata/kevinpython.xcuserdatad/UserInterfaceState.xcuserstate
HandAnimation.xcodeproj/project.xcworkspace/xcuserdata/kevinpython.xcuserdatad/WorkspaceSettings.xcsettings
HandAnimation.xcodeproj/xcuserdata/kevinpython.xcuserdatad/xcdebugger/Breakpoints.xcbkptlist
HandAnimation.xcodeproj/xcuserdata/kevinpython.xcuserdatad/xcschemes/HandAnimation.xcscheme
HandAnimation.xcodeproj/xcuserdata/kevinpython.xcuserdatad/xcschemes/xcschememanagement.plist
HandAnimation/Classes/ClientSocketController.h
HandAnimation/Classes/ClientSocketController.m
HandAnimation/Classes/FrameParser.h
HandAnimation/Classes/FrameParser.m
HandAnimation/Classes/HandAnimationAppDelegate.h
HandAnimation/Classes/HandAnimationAppDelegate.m
HandAnimation/Classes/HandAnimationLayer.h
HandAnimation/Classes/HandAnimationLayer.m
HandAnimation/Classes/HandAnimationScene.h
HandAnimation/Classes/HandAnimationScene.m
HandAnimation/Classes/HandLibrary.h
HandAnimation/Classes/Player.h
HandAnimation/Classes/Player.m
HandAnimation/Classes/Recorder.h
HandAnimation/Classes/Recorder.m
HandAnimation/LICENSE
HandAnimation/Prefix.pch
HandAnimation/Resources/Default-Landscape@2x~ipad.png
HandAnimation/Resources/Default-Landscape~ipad.png
HandAnimation/Resources/Hand_index.pod
HandAnimation/Resources/Hand_middle.pod
HandAnimation/Resources/Hand_pinky.pod
HandAnimation/Resources/Hand_ring.pod
HandAnimation/Resources/Hand_thumb.pod
HandAnimation/Resources/Hand_withoutAnim.pod
HandAnimation/Resources/Icon-72.png
HandAnimation/Resources/Icon-72@2x.png
HandAnimation/Resources/Icon-Small-50.png
HandAnimation/Resources/Icon-Small-50@2x.png
HandAnimation/Resources/Icon-Small.png
HandAnimation/Resources/Icon-Small@2x.png
HandAnimation/Resources/Icon.png
HandAnimation/Resources/Icon@2x.png
HandAnimation/Resources/Info.plist
HandAnimation/Resources/fps_images-hd.png
HandAnimation/Resources/fps_images-ipadhd.png
HandAnimation/Resources/fps_images.png
HandAnimation/Resources/iTunesArtwork
HandAnimation/Resources/iTunesArtwork.png
HandAnimation/Resources/iTunesArtwork@2x.png
HandAnimation/cocos3d/GLSL/CC3BumpMapObjectSpace.fsh
HandAnimation/cocos3d/GLSL/CC3BumpMapObjectSpaceAlphaTest.fsh
HandAnimation/cocos3d/GLSL/CC3BumpMapTangentSpace.fsh
HandAnimation/cocos3d/GLSL/CC3BumpMapTangentSpaceAlphaTest.fsh
HandAnimation/cocos3d/GLSL/CC3MultiTextureConfigurable.fsh
HandAnimation/cocos3d/GLSL/CC3NoTexture.fsh
HandAnimation/cocos3d/GLSL/CC3NoTextureAlphaTest.fsh
HandAnimation/cocos3d/GLSL/CC3NoTextureReflect.fsh
HandAnimation/cocos3d/GLSL/CC3NoTextureReflectAlphaTest.fsh
HandAnimation/cocos3d/GLSL/CC3PointSprites.fsh
HandAnimation/cocos3d/GLSL/CC3PointSprites.vsh
HandAnimation/cocos3d/GLSL/CC3PointSpritesAlphaTest.fsh
HandAnimation/cocos3d/GLSL/CC3PureColor.fsh
HandAnimation/cocos3d/GLSL/CC3PureColor.vsh
HandAnimation/cocos3d/GLSL/CC3SingleTexture.fsh
HandAnimation/cocos3d/GLSL/CC3SingleTextureAlphaTest.fsh
HandAnimation/cocos3d/GLSL/CC3SingleTextureReflect.fsh
HandAnimation/cocos3d/GLSL/CC3SingleTextureReflectAlphaTest.fsh
HandAnimation/cocos3d/GLSL/CC3TexturableMaterial.vsh
HandAnimation/cocos3d/cc3CAL/CC3CAFResource.h
HandAnimation/cocos3d/cc3CAL/CC3CAFResource.m
HandAnimation/cocos3d/cc3CAL/CC3CALNode.h
HandAnimation/cocos3d/cc3CAL/CC3CALNode.m
HandAnimation/cocos3d/cc3CAL/CC3CSFResource.h
HandAnimation/cocos3d/cc3CAL/CC3CSFResource.m
HandAnimation/cocos3d/cc3CAL/Cal3D File Formats.txt
HandAnimation/cocos3d/cc3Extras/CC3MeshParticleSamples.h
HandAnimation/cocos3d/cc3Extras/CC3MeshParticleSamples.m
HandAnimation/cocos3d/cc3Extras/CC3ModelSampleFactory.h
HandAnimation/cocos3d/cc3Extras/CC3ModelSampleFactory.m
HandAnimation/cocos3d/cc3Extras/CC3ParticleSamples.h
HandAnimation/cocos3d/cc3Extras/CC3ParticleSamples.m
HandAnimation/cocos3d/cc3Extras/CC3PointParticleSamples.h
HandAnimation/cocos3d/cc3Extras/CC3PointParticleSamples.m
HandAnimation/cocos3d/cc3Extras/teapot.h
HandAnimation/cocos3d/cc3PVR/CC3IdentifiablePODExtensions.h
HandAnimation/cocos3d/cc3PVR/CC3IdentifiablePODExtensions.m
HandAnimation/cocos3d/cc3PVR/CC3NodePODExtensions.h
HandAnimation/cocos3d/cc3PVR/CC3NodePODExtensions.mm
HandAnimation/cocos3d/cc3PVR/CC3PFXResource.h
HandAnimation/cocos3d/cc3PVR/CC3PFXResource.mm
HandAnimation/cocos3d/cc3PVR/CC3PODCamera.h
HandAnimation/cocos3d/cc3PVR/CC3PODCamera.mm
HandAnimation/cocos3d/cc3PVR/CC3PODLight.h
HandAnimation/cocos3d/cc3PVR/CC3PODLight.mm
HandAnimation/cocos3d/cc3PVR/CC3PODMaterial.h
HandAnimation/cocos3d/cc3PVR/CC3PODMaterial.mm
HandAnimation/cocos3d/cc3PVR/CC3PODMesh.h
HandAnimation/cocos3d/cc3PVR/CC3PODMesh.mm
HandAnimation/cocos3d/cc3PVR/CC3PODMeshNode.h
HandAnimation/cocos3d/cc3PVR/CC3PODMeshNode.mm
HandAnimation/cocos3d/cc3PVR/CC3PODNode.h
HandAnimation/cocos3d/cc3PVR/CC3PODNode.m
HandAnimation/cocos3d/cc3PVR/CC3PODResource.h
HandAnimation/cocos3d/cc3PVR/CC3PODResource.mm
HandAnimation/cocos3d/cc3PVR/CC3PODResourceNode.h
HandAnimation/cocos3d/cc3PVR/CC3PODResourceNode.m
HandAnimation/cocos3d/cc3PVR/CC3PODVertexSkinning.h
HandAnimation/cocos3d/cc3PVR/CC3PODVertexSkinning.mm
HandAnimation/cocos3d/cc3PVR/CC3PVRFoundation.h
HandAnimation/cocos3d/cc3PVR/CC3PVRFoundation.mm
HandAnimation/cocos3d/cc3PVR/CC3PVRGLTexture.h
HandAnimation/cocos3d/cc3PVR/CC3PVRGLTexture.mm
HandAnimation/cocos3d/cc3PVR/CC3PVROpenGLFoundation.h
HandAnimation/cocos3d/cc3PVR/CC3PVRShamanGLProgramSemantics.h
HandAnimation/cocos3d/cc3PVR/CC3PVRShamanGLProgramSemantics.m
HandAnimation/cocos3d/cc3PVR/CC3PVRTModelPOD.h
HandAnimation/cocos3d/cc3PVR/CC3PVRTPFXParser.h
HandAnimation/cocos3d/cc3PVR/CC3PVRTTexture.h
HandAnimation/cocos3d/cc3PVR/CC3VertexArraysPODExtensions.h
HandAnimation/cocos3d/cc3PVR/CC3VertexArraysPODExtensions.mm
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/OGLES/PVRTTextureAPI.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/OGLES/PVRTTextureAPI.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/OGLES/PVRTglesExt.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/OGLES/PVRTglesExt.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/OGLES2/PVRTTextureAPI.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/OGLES2/PVRTTextureAPI.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/OGLES2/PVRTgles2Ext.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/OGLES2/PVRTgles2Ext.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTArray.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTBoneBatch.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTBoneBatch.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTDecompress.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTDecompress.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTError.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTError.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTFixedPoint.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTFixedPoint.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTGlobal.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTHash.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTMap.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTMatrix.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTMatrixF.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTMemoryFileSystem.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTModelPOD.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTModelPOD.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTPFXParser.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTPFXParser.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTQuaternion.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTQuaternionF.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTResourceFile.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTResourceFile.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTSkipGraph.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTString.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTString.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTStringHash.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTStringHash.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTTexture.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTTexture.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTTrans.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTTrans.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTVector.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTVector.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTVertex.cpp
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRTVertex.h
HandAnimation/cocos3d/cc3PVR/PVRT 3.1/PVRT_Removed_Files.txt
HandAnimation/cocos3d/cocos3d/Animation/CC3Actions.h
HandAnimation/cocos3d/cocos3d/Animation/CC3Actions.m
HandAnimation/cocos3d/cocos3d/Animation/CC3NodeAnimation.h
HandAnimation/cocos3d/cocos3d/Animation/CC3NodeAnimation.m
HandAnimation/cocos3d/cocos3d/Materials/CC3GLTexture.h
HandAnimation/cocos3d/cocos3d/Materials/CC3GLTexture.m
HandAnimation/cocos3d/cocos3d/Materials/CC3Material.h
HandAnimation/cocos3d/cocos3d/Materials/CC3Material.m
HandAnimation/cocos3d/cocos3d/Materials/CC3Texture.h
HandAnimation/cocos3d/cocos3d/Materials/CC3Texture.m
HandAnimation/cocos3d/cocos3d/Materials/CC3TextureUnit.h
HandAnimation/cocos3d/cocos3d/Materials/CC3TextureUnit.m
HandAnimation/cocos3d/cocos3d/Matrices/CC3AffineMatrix.h
HandAnimation/cocos3d/cocos3d/Matrices/CC3AffineMatrix.m
HandAnimation/cocos3d/cocos3d/Matrices/CC3LinearMatrix.h
HandAnimation/cocos3d/cocos3d/Matrices/CC3LinearMatrix.m
HandAnimation/cocos3d/cocos3d/Matrices/CC3Matrix.h
HandAnimation/cocos3d/cocos3d/Matrices/CC3Matrix.m
HandAnimation/cocos3d/cocos3d/Matrices/CC3Matrix3x3.h
HandAnimation/cocos3d/cocos3d/Matrices/CC3Matrix3x3.m
HandAnimation/cocos3d/cocos3d/Matrices/CC3Matrix4x3.h
HandAnimation/cocos3d/cocos3d/Matrices/CC3Matrix4x3.m
HandAnimation/cocos3d/cocos3d/Matrices/CC3Matrix4x4.h
HandAnimation/cocos3d/cocos3d/Matrices/CC3Matrix4x4.m
HandAnimation/cocos3d/cocos3d/Matrices/CC3ProjectionMatrix.h
HandAnimation/cocos3d/cocos3d/Matrices/CC3ProjectionMatrix.m
HandAnimation/cocos3d/cocos3d/Meshes/CC3Mesh.h
HandAnimation/cocos3d/cocos3d/Meshes/CC3Mesh.m
HandAnimation/cocos3d/cocos3d/Meshes/CC3ParametricMeshes.h
HandAnimation/cocos3d/cocos3d/Meshes/CC3ParametricMeshes.m
HandAnimation/cocos3d/cocos3d/Meshes/CC3VertexArrays.h
HandAnimation/cocos3d/cocos3d/Meshes/CC3VertexArrays.m
HandAnimation/cocos3d/cocos3d/Meshes/CC3VertexSkinning.h
HandAnimation/cocos3d/cocos3d/Meshes/CC3VertexSkinning.m
HandAnimation/cocos3d/cocos3d/Nodes/CC3Billboard.h
HandAnimation/cocos3d/cocos3d/Nodes/CC3Billboard.m
HandAnimation/cocos3d/cocos3d/Nodes/CC3BitmapLabelNode.h
HandAnimation/cocos3d/cocos3d/Nodes/CC3BitmapLabelNode.m
HandAnimation/cocos3d/cocos3d/Nodes/CC3BoundingVolumes.h
HandAnimation/cocos3d/cocos3d/Nodes/CC3BoundingVolumes.m
HandAnimation/cocos3d/cocos3d/Nodes/CC3Camera.h
HandAnimation/cocos3d/cocos3d/Nodes/CC3Camera.m
HandAnimation/cocos3d/cocos3d/Nodes/CC3Light.h
HandAnimation/cocos3d/cocos3d/Nodes/CC3Light.m
HandAnimation/cocos3d/cocos3d/Nodes/CC3MeshNode.h
HandAnimation/cocos3d/cocos3d/Nodes/CC3MeshNode.m
HandAnimation/cocos3d/cocos3d/Nodes/CC3Node.h
HandAnimation/cocos3d/cocos3d/Nodes/CC3Node.m
HandAnimation/cocos3d/cocos3d/Nodes/CC3NodeVisitor.h
HandAnimation/cocos3d/cocos3d/Nodes/CC3NodeVisitor.m
HandAnimation/cocos3d/cocos3d/Nodes/CC3ParametricMeshNodes.h
HandAnimation/cocos3d/cocos3d/Nodes/CC3ParametricMeshNodes.m
HandAnimation/cocos3d/cocos3d/OpenGL/CC3OpenGL.h
HandAnimation/cocos3d/cocos3d/OpenGL/CC3OpenGL.m
HandAnimation/cocos3d/cocos3d/OpenGL/CC3OpenGLFixedPipeline.h
HandAnimation/cocos3d/cocos3d/OpenGL/CC3OpenGLFixedPipeline.m
HandAnimation/cocos3d/cocos3d/OpenGL/CC3OpenGLFoundation.h
HandAnimation/cocos3d/cocos3d/OpenGL/CC3OpenGLFoundation.m
HandAnimation/cocos3d/cocos3d/OpenGL/CC3OpenGLProgPipeline.h
HandAnimation/cocos3d/cocos3d/OpenGL/CC3OpenGLProgPipeline.m
HandAnimation/cocos3d/cocos3d/OpenGL/CC3OpenGLUtility.h
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGL/CC3GLView-GL.h
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGL/CC3GLView-GL.m
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGL/CC3OpenGL2.h
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGL/CC3OpenGL2.m
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGL/CC3OpenGLCompatibility.h
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGL/CC3OpenGLUtility.m
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGLES1/CC3GLView-GLES1.h
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGLES1/CC3GLView-GLES1.m
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGLES1/CC3OpenGLES1.h
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGLES1/CC3OpenGLES1.m
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGLES1/CC3OpenGLES1Compatibility.h
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGLES1/CC3OpenGLES1Utility.m
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGLES2/CC3GLView-GLES2.h
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGLES2/CC3GLView-GLES2.m
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGLES2/CC3OpenGLES2.h
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGLES2/CC3OpenGLES2.m
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGLES2/CC3OpenGLES2Compatibility.h
HandAnimation/cocos3d/cocos3d/OpenGL/OpenGLES2/CC3OpenGLES2Utility.m
HandAnimation/cocos3d/cocos3d/Particles/CC3MeshParticles.h
HandAnimation/cocos3d/cocos3d/Particles/CC3MeshParticles.m
HandAnimation/cocos3d/cocos3d/Particles/CC3Particles.h
HandAnimation/cocos3d/cocos3d/Particles/CC3Particles.m
HandAnimation/cocos3d/cocos3d/Particles/CC3PointParticles.h
HandAnimation/cocos3d/cocos3d/Particles/CC3PointParticles.m
HandAnimation/cocos3d/cocos3d/Resources/CC3DataStreams.h
HandAnimation/cocos3d/cocos3d/Resources/CC3DataStreams.m
HandAnimation/cocos3d/cocos3d/Resources/CC3NodesResource.h
HandAnimation/cocos3d/cocos3d/Resources/CC3NodesResource.m
HandAnimation/cocos3d/cocos3d/Resources/CC3Resource.h
HandAnimation/cocos3d/cocos3d/Resources/CC3Resource.m
HandAnimation/cocos3d/cocos3d/Resources/CC3ResourceNode.h
HandAnimation/cocos3d/cocos3d/Resources/CC3ResourceNode.m
HandAnimation/cocos3d/cocos3d/Scenes/CC3ControllableLayer.h
HandAnimation/cocos3d/cocos3d/Scenes/CC3ControllableLayer.m
HandAnimation/cocos3d/cocos3d/Scenes/CC3Fog.h
HandAnimation/cocos3d/cocos3d/Scenes/CC3Fog.m
HandAnimation/cocos3d/cocos3d/Scenes/CC3Layer.h
HandAnimation/cocos3d/cocos3d/Scenes/CC3Layer.m
HandAnimation/cocos3d/cocos3d/Scenes/CC3NodeSequencer.h
HandAnimation/cocos3d/cocos3d/Scenes/CC3NodeSequencer.m
HandAnimation/cocos3d/cocos3d/Scenes/CC3Scene.h
HandAnimation/cocos3d/cocos3d/Scenes/CC3Scene.m
HandAnimation/cocos3d/cocos3d/Scenes/CC3UIViewController.h
HandAnimation/cocos3d/cocos3d/Scenes/CC3UIViewController.m
HandAnimation/cocos3d/cocos3d/Shaders/CC3GLProgram.h
HandAnimation/cocos3d/cocos3d/Shaders/CC3GLProgram.m
HandAnimation/cocos3d/cocos3d/Shaders/CC3GLProgramContext.h
HandAnimation/cocos3d/cocos3d/Shaders/CC3GLProgramContext.m
HandAnimation/cocos3d/cocos3d/Shaders/CC3GLProgramMatchers.h
HandAnimation/cocos3d/cocos3d/Shaders/CC3GLProgramMatchers.m
HandAnimation/cocos3d/cocos3d/Shaders/CC3GLProgramSemantics.h
HandAnimation/cocos3d/cocos3d/Shaders/CC3GLProgramSemantics.m
HandAnimation/cocos3d/cocos3d/Shaders/CC3GLSLVariable.h
HandAnimation/cocos3d/cocos3d/Shaders/CC3GLSLVariable.m
HandAnimation/cocos3d/cocos3d/Shadows/CC3ShadowVolumes.h
HandAnimation/cocos3d/cocos3d/Shadows/CC3ShadowVolumes.m
HandAnimation/cocos3d/cocos3d/Utility/CC3CC2Extensions.h
HandAnimation/cocos3d/cocos3d/Utility/CC3CC2Extensions.m
HandAnimation/cocos3d/cocos3d/Utility/CC3Environment.h
HandAnimation/cocos3d/cocos3d/Utility/CC3Foundation.h
HandAnimation/cocos3d/cocos3d/Utility/CC3Foundation.m
HandAnimation/cocos3d/cocos3d/Utility/CC3IOSExtensions.h
HandAnimation/cocos3d/cocos3d/Utility/CC3IOSExtensions.m
HandAnimation/cocos3d/cocos3d/Utility/CC3Identifiable.h
HandAnimation/cocos3d/cocos3d/Utility/CC3Identifiable.m
HandAnimation/cocos3d/cocos3d/Utility/CC3Logging.h
HandAnimation/cocos3d/cocos3d/Utility/CC3Math.h
HandAnimation/cocos3d/cocos3d/Utility/CC3OSExtensions.h
HandAnimation/cocos3d/cocos3d/Utility/CC3OSExtensions.m
HandAnimation/cocos3d/cocos3d/Utility/CC3OSXExtensions.h
HandAnimation/cocos3d/cocos3d/Utility/CC3OSXExtensions.m
HandAnimation/cocos3d/cocos3d/Utility/CC3PerformanceStatistics.h
HandAnimation/cocos3d/cocos3d/Utility/CC3PerformanceStatistics.m
HandAnimation/cocos3d/cocos3d/Utility/CC3Rotator.h
HandAnimation/cocos3d/cocos3d/Utility/CC3Rotator.m
HandAnimation/cocos3d/deprecated/CC3ActionInterval.h
HandAnimation/cocos3d/deprecated/CC3GLMatrix.h
HandAnimation/cocos3d/deprecated/CC3GLMatrix.m
HandAnimation/cocos3d/deprecated/CC3MatrixMath.h
HandAnimation/cocos3d/deprecated/CC3MeshModel.h
HandAnimation/cocos3d/deprecated/CC3MeshModel.m
HandAnimation/cocos3d/deprecated/CC3TargettingNode.h
HandAnimation/cocos3d/deprecated/CC3TargettingNode.m
HandAnimation/cocos3d/deprecated/CC3VertexArrayMesh.h
HandAnimation/cocos3d/deprecated/CC3VertexArrayMesh.m
HandAnimation/cocos3d/deprecated/CC3VertexArrayMeshModel.h
HandAnimation/cocos3d/deprecated/CC3VertexArrayMeshModel.m
HandAnimation/cocos3d/deprecated/CC3World.h
HandAnimation/cocos3d/deprecated/CC3World.m
HandAnimation/cocos3d/deprecated/CCNodeController.h
HandAnimation/cocos3d/deprecated/ControllableCCLayer.h
HandAnimation/libs/CocosDenshion/CDAudioManager.h
HandAnimation/libs/CocosDenshion/CDAudioManager.m
HandAnimation/libs/CocosDenshion/CDConfig.h
HandAnimation/libs/CocosDenshion/CDOpenALSupport.h
HandAnimation/libs/CocosDenshion/CDOpenALSupport.m
HandAnimation/libs/CocosDenshion/CocosDenshion.h
HandAnimation/libs/CocosDenshion/CocosDenshion.m
HandAnimation/libs/CocosDenshion/SimpleAudioEngine.h
HandAnimation/libs/CocosDenshion/SimpleAudioEngine.m
HandAnimation/libs/LICENSE_CocosDenshion.txt
HandAnimation/libs/LICENSE_Kazmath.txt
HandAnimation/libs/LICENSE_cocos2d.txt
HandAnimation/libs/cocos2d/CCAction.h
HandAnimation/libs/cocos2d/CCAction.m
HandAnimation/libs/cocos2d/CCActionCamera.h
HandAnimation/libs/cocos2d/CCActionCamera.m
HandAnimation/libs/cocos2d/CCActionCatmullRom.h
HandAnimation/libs/cocos2d/CCActionCatmullRom.m
HandAnimation/libs/cocos2d/CCActionEase.h
HandAnimation/libs/cocos2d/CCActionEase.m
HandAnimation/libs/cocos2d/CCActionGrid.h
HandAnimation/libs/cocos2d/CCActionGrid.m
HandAnimation/libs/cocos2d/CCActionGrid3D.h
HandAnimation/libs/cocos2d/CCActionGrid3D.m
HandAnimation/libs/cocos2d/CCActionInstant.h
HandAnimation/libs/cocos2d/CCActionInstant.m
HandAnimation/libs/cocos2d/CCActionInterval.h
HandAnimation/libs/cocos2d/CCActionInterval.m
HandAnimation/libs/cocos2d/CCActionManager.h
HandAnimation/libs/cocos2d/CCActionManager.m
HandAnimation/libs/cocos2d/CCActionPageTurn3D.h
HandAnimation/libs/cocos2d/CCActionPageTurn3D.m
HandAnimation/libs/cocos2d/CCActionProgressTimer.h
HandAnimation/libs/cocos2d/CCActionProgressTimer.m
HandAnimation/libs/cocos2d/CCActionTiledGrid.h
HandAnimation/libs/cocos2d/CCActionTiledGrid.m
HandAnimation/libs/cocos2d/CCActionTween.h
HandAnimation/libs/cocos2d/CCActionTween.m
HandAnimation/libs/cocos2d/CCAnimation.h
HandAnimation/libs/cocos2d/CCAnimation.m
HandAnimation/libs/cocos2d/CCAnimationCache.h
HandAnimation/libs/cocos2d/CCAnimationCache.m
HandAnimation/libs/cocos2d/CCAtlasNode.h
HandAnimation/libs/cocos2d/CCAtlasNode.m
HandAnimation/libs/cocos2d/CCCamera.h
HandAnimation/libs/cocos2d/CCCamera.m
HandAnimation/libs/cocos2d/CCConfiguration.h
HandAnimation/libs/cocos2d/CCConfiguration.m
HandAnimation/libs/cocos2d/CCDirector.h
HandAnimation/libs/cocos2d/CCDirector.m
HandAnimation/libs/cocos2d/CCDrawingPrimitives.h
HandAnimation/libs/cocos2d/CCDrawingPrimitives.m
HandAnimation/libs/cocos2d/CCGLProgram.h
HandAnimation/libs/cocos2d/CCGLProgram.m
HandAnimation/libs/cocos2d/CCGrabber.h
HandAnimation/libs/cocos2d/CCGrabber.m
HandAnimation/libs/cocos2d/CCGrid.h
HandAnimation/libs/cocos2d/CCGrid.m
HandAnimation/libs/cocos2d/CCLabelAtlas.h
HandAnimation/libs/cocos2d/CCLabelAtlas.m
HandAnimation/libs/cocos2d/CCLabelBMFont.h
HandAnimation/libs/cocos2d/CCLabelBMFont.m
HandAnimation/libs/cocos2d/CCLabelTTF.h
HandAnimation/libs/cocos2d/CCLabelTTF.m
HandAnimation/libs/cocos2d/CCLayer.h
HandAnimation/libs/cocos2d/CCLayer.m
HandAnimation/libs/cocos2d/CCMenu.h
HandAnimation/libs/cocos2d/CCMenu.m
HandAnimation/libs/cocos2d/CCMenuItem.h
HandAnimation/libs/cocos2d/CCMenuItem.m
HandAnimation/libs/cocos2d/CCMotionStreak.h
HandAnimation/libs/cocos2d/CCMotionStreak.m
HandAnimation/libs/cocos2d/CCNode+Debug.h
HandAnimation/libs/cocos2d/CCNode+Debug.m
HandAnimation/libs/cocos2d/CCNode.h
HandAnimation/libs/cocos2d/CCNode.m
HandAnimation/libs/cocos2d/CCParallaxNode.h
HandAnimation/libs/cocos2d/CCParallaxNode.m
HandAnimation/libs/cocos2d/CCParticleBatchNode.h
HandAnimation/libs/cocos2d/CCParticleBatchNode.m
HandAnimation/libs/cocos2d/CCParticleExamples.h
HandAnimation/libs/cocos2d/CCParticleExamples.m
HandAnimation/libs/cocos2d/CCParticleSystem.h
HandAnimation/libs/cocos2d/CCParticleSystem.m
HandAnimation/libs/cocos2d/CCParticleSystemQuad.h
HandAnimation/libs/cocos2d/CCParticleSystemQuad.m
HandAnimation/libs/cocos2d/CCProgressTimer.h
HandAnimation/libs/cocos2d/CCProgressTimer.m
HandAnimation/libs/cocos2d/CCProtocols.h
HandAnimation/libs/cocos2d/CCRenderTexture.h
HandAnimation/libs/cocos2d/CCRenderTexture.m
HandAnimation/libs/cocos2d/CCScene.h
HandAnimation/libs/cocos2d/CCScene.m
HandAnimation/libs/cocos2d/CCScheduler.h
HandAnimation/libs/cocos2d/CCScheduler.m
HandAnimation/libs/cocos2d/CCShaderCache.h
HandAnimation/libs/cocos2d/CCShaderCache.m
HandAnimation/libs/cocos2d/CCSprite.h
HandAnimation/libs/cocos2d/CCSprite.m
HandAnimation/libs/cocos2d/CCSpriteBatchNode.h
HandAnimation/libs/cocos2d/CCSpriteBatchNode.m
HandAnimation/libs/cocos2d/CCSpriteFrame.h
HandAnimation/libs/cocos2d/CCSpriteFrame.m
HandAnimation/libs/cocos2d/CCSpriteFrameCache.h
HandAnimation/libs/cocos2d/CCSpriteFrameCache.m
HandAnimation/libs/cocos2d/CCTMXLayer.h
HandAnimation/libs/cocos2d/CCTMXLayer.m
HandAnimation/libs/cocos2d/CCTMXObjectGroup.h
HandAnimation/libs/cocos2d/CCTMXObjectGroup.m
HandAnimation/libs/cocos2d/CCTMXTiledMap.h
HandAnimation/libs/cocos2d/CCTMXTiledMap.m
HandAnimation/libs/cocos2d/CCTMXXMLParser.h
HandAnimation/libs/cocos2d/CCTMXXMLParser.m
HandAnimation/libs/cocos2d/CCTexture2D.h
HandAnimation/libs/cocos2d/CCTexture2D.m
HandAnimation/libs/cocos2d/CCTextureAtlas.h
HandAnimation/libs/cocos2d/CCTextureAtlas.m
HandAnimation/libs/cocos2d/CCTextureCache.h
HandAnimation/libs/cocos2d/CCTextureCache.m
HandAnimation/libs/cocos2d/CCTexturePVR.h
HandAnimation/libs/cocos2d/CCTexturePVR.m
HandAnimation/libs/cocos2d/CCTileMapAtlas.h
HandAnimation/libs/cocos2d/CCTileMapAtlas.m
HandAnimation/libs/cocos2d/CCTransition.h
HandAnimation/libs/cocos2d/CCTransition.m
HandAnimation/libs/cocos2d/CCTransitionPageTurn.h
HandAnimation/libs/cocos2d/CCTransitionPageTurn.m
HandAnimation/libs/cocos2d/CCTransitionProgress.h
HandAnimation/libs/cocos2d/CCTransitionProgress.m
HandAnimation/libs/cocos2d/Platforms/CCGL.h
HandAnimation/libs/cocos2d/Platforms/CCNS.h
HandAnimation/libs/cocos2d/Platforms/Mac/CCDirectorMac.h
HandAnimation/libs/cocos2d/Platforms/Mac/CCDirectorMac.m
HandAnimation/libs/cocos2d/Platforms/Mac/CCEventDispatcher.h
HandAnimation/libs/cocos2d/Platforms/Mac/CCEventDispatcher.m
HandAnimation/libs/cocos2d/Platforms/Mac/CCGLView.h
HandAnimation/libs/cocos2d/Platforms/Mac/CCGLView.m
HandAnimation/libs/cocos2d/Platforms/Mac/CCWindow.h
HandAnimation/libs/cocos2d/Platforms/Mac/CCWindow.m
HandAnimation/libs/cocos2d/Platforms/iOS/CCDirectorIOS.h
HandAnimation/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m
HandAnimation/libs/cocos2d/Platforms/iOS/CCES2Renderer.h
HandAnimation/libs/cocos2d/Platforms/iOS/CCES2Renderer.m
HandAnimation/libs/cocos2d/Platforms/iOS/CCESRenderer.h
HandAnimation/libs/cocos2d/Platforms/iOS/CCGLView.h
HandAnimation/libs/cocos2d/Platforms/iOS/CCGLView.m
HandAnimation/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h
HandAnimation/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.h
HandAnimation/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.m
HandAnimation/libs/cocos2d/Platforms/iOS/CCTouchHandler.h
HandAnimation/libs/cocos2d/Platforms/iOS/CCTouchHandler.m
HandAnimation/libs/cocos2d/Support/CCArray.h
HandAnimation/libs/cocos2d/Support/CCArray.m
HandAnimation/libs/cocos2d/Support/CCFileUtils.h
HandAnimation/libs/cocos2d/Support/CCFileUtils.m
HandAnimation/libs/cocos2d/Support/CCProfiling.h
HandAnimation/libs/cocos2d/Support/CCProfiling.m
HandAnimation/libs/cocos2d/Support/CCVertex.h
HandAnimation/libs/cocos2d/Support/CCVertex.m
HandAnimation/libs/cocos2d/Support/CGPointExtension.h
HandAnimation/libs/cocos2d/Support/CGPointExtension.m
HandAnimation/libs/cocos2d/Support/NSThread+performBlock.h
HandAnimation/libs/cocos2d/Support/NSThread+performBlock.m
HandAnimation/libs/cocos2d/Support/OpenGL_Internal.h
HandAnimation/libs/cocos2d/Support/TGAlib.h
HandAnimation/libs/cocos2d/Support/TGAlib.m
HandAnimation/libs/cocos2d/Support/TransformUtils.h
HandAnimation/libs/cocos2d/Support/TransformUtils.m
HandAnimation/libs/cocos2d/Support/ZipUtils.h
HandAnimation/libs/cocos2d/Support/ZipUtils.m
HandAnimation/libs/cocos2d/Support/base64.c
HandAnimation/libs/cocos2d/Support/base64.h
HandAnimation/libs/cocos2d/Support/ccCArray.h
HandAnimation/libs/cocos2d/Support/ccCArray.m
HandAnimation/libs/cocos2d/Support/ccUtils.c
HandAnimation/libs/cocos2d/Support/ccUtils.h
HandAnimation/libs/cocos2d/Support/uthash.h
HandAnimation/libs/cocos2d/Support/utlist.h
HandAnimation/libs/cocos2d/ccConfig.h
HandAnimation/libs/cocos2d/ccDeprecated.h
HandAnimation/libs/cocos2d/ccDeprecated.m
HandAnimation/libs/cocos2d/ccGLStateCache.h
HandAnimation/libs/cocos2d/ccGLStateCache.m
HandAnimation/libs/cocos2d/ccMacros.h
HandAnimation/libs/cocos2d/ccShader_PositionColor_frag.h
HandAnimation/libs/cocos2d/ccShader_PositionColor_vert.h
HandAnimation/libs/cocos2d/ccShader_PositionTextureA8Color_frag.h
HandAnimation/libs/cocos2d/ccShader_PositionTextureA8Color_vert.h
HandAnimation/libs/cocos2d/ccShader_PositionTextureColorAlphaTest_frag.h
HandAnimation/libs/cocos2d/ccShader_PositionTextureColor_frag.h
HandAnimation/libs/cocos2d/ccShader_PositionTextureColor_vert.h
HandAnimation/libs/cocos2d/ccShader_PositionTexture_frag.h
HandAnimation/libs/cocos2d/ccShader_PositionTexture_uColor_frag.h
HandAnimation/libs/cocos2d/ccShader_PositionTexture_uColor_vert.h
HandAnimation/libs/cocos2d/ccShader_PositionTexture_vert.h
HandAnimation/libs/cocos2d/ccShader_Position_uColor_frag.h
HandAnimation/libs/cocos2d/ccShader_Position_uColor_vert.h
HandAnimation/libs/cocos2d/ccShaders.h
HandAnimation/libs/cocos2d/ccShaders.m
HandAnimation/libs/cocos2d/ccTypes.h
HandAnimation/libs/cocos2d/cocos2d.h
HandAnimation/libs/cocos2d/cocos2d.m
HandAnimation/libs/kazmath/include/kazmath/GL/mat4stack.h
HandAnimation/libs/kazmath/include/kazmath/GL/matrix.h
HandAnimation/libs/kazmath/include/kazmath/aabb.h
HandAnimation/libs/kazmath/include/kazmath/kazmath.h
HandAnimation/libs/kazmath/include/kazmath/mat3.h
HandAnimation/libs/kazmath/include/kazmath/mat4.h
HandAnimation/libs/kazmath/include/kazmath/neon_matrix_impl.h
HandAnimation/libs/kazmath/include/kazmath/plane.h
HandAnimation/libs/kazmath/include/kazmath/quaternion.h
HandAnimation/libs/kazmath/include/kazmath/ray2.h
HandAnimation/libs/kazmath/include/kazmath/utility.h
HandAnimation/libs/kazmath/include/kazmath/vec2.h
HandAnimation/libs/kazmath/include/kazmath/vec3.h
HandAnimation/libs/kazmath/include/kazmath/vec4.h
HandAnimation/libs/kazmath/src/CMakeLists.txt
HandAnimation/libs/kazmath/src/ChangeLog
HandAnimation/libs/kazmath/src/GL/mat4stack.c
HandAnimation/libs/kazmath/src/GL/matrix.c
HandAnimation/libs/kazmath/src/aabb.c
HandAnimation/libs/kazmath/src/mat3.c
HandAnimation/libs/kazmath/src/mat4.c
HandAnimation/libs/kazmath/src/neon_matrix_impl.c
HandAnimation/libs/kazmath/src/plane.c
HandAnimation/libs/kazmath/src/quaternion.c
HandAnimation/libs/kazmath/src/ray2.c
HandAnimation/libs/kazmath/src/utility.c
HandAnimation/libs/kazmath/src/vec2.c
HandAnimation/libs/kazmath/src/vec3.c
HandAnimation/libs/kazmath/src/vec4.c
HandAnimation/main.m
README.md
Download
Click the following link to download HandAnimation-master.zip.
HandAnimation-master.zip