Download GGJ2012 Free Java Code
Description
Our game project for Global Game Jam 2012.
Icons
Source Files
The download file GGJ2012-master.zip has the following entries.
.gitignore/* w w w .j a v a2 s . c o m*/
Default-Landscape~ipad.png
GGJ2012.xcodeproj/project.pbxproj
GGJ2012.xcodeproj/project.xcworkspace/contents.xcworkspacedata
GGJ2012.xcodeproj/project.xcworkspace/xcuserdata/Lukas.xcuserdatad/WorkspaceSettings.xcsettings
GGJ2012/AppDelegate.h
GGJ2012/AppDelegate.m
GGJ2012/Building.h
GGJ2012/Building.m
GGJ2012/Capsule.h
GGJ2012/Capsule.m
GGJ2012/CapsuleComponents.h
GGJ2012/Creeper.h
GGJ2012/Creeper.m
GGJ2012/GameViewController.h
GGJ2012/GameViewController.m
GGJ2012/GameViewController.xib
GGJ2012/HelloWorldLayer.h
GGJ2012/HelloWorldLayer.m
GGJ2012/HorizontalPickerView.h
GGJ2012/HorizontalPickerView.m
GGJ2012/Images/MixerCircle.png
GGJ2012/Images/MixerCricleDown.png
GGJ2012/Images/MixerCricleDown2.png
GGJ2012/Images/MixerCricleEmpty.png
GGJ2012/Images/MixerCricleUp.png
GGJ2012/Images/MixerCricleUp2.png
GGJ2012/Images/Sprites.plist
GGJ2012/Images/Sprites.png
GGJ2012/Images/creeper.png
GGJ2012/Images/kolostesti/fg.png
GGJ2012/Images/kolostesti/kolo_bg.png
GGJ2012/Images/kolostesti/kolo_fg.png
GGJ2012/Images/kolostesti/ohen.png
GGJ2012/Images/kolostesti/reset.png
GGJ2012/Images/kolostesti/set.png
GGJ2012/Images/kolostesti/sipkaL.png
GGJ2012/Images/kolostesti/sipkaR.png
GGJ2012/Images/kolostesti/smery.png
GGJ2012/Images/kolostesti/strom.png
GGJ2012/Images/kolostesti/ukazka.png
GGJ2012/Images/kolostesti/vitr.png
GGJ2012/Images/kolostesti/voda.png
GGJ2012/Images/menu/credits.png
GGJ2012/Images/menu/menuA.png
GGJ2012/Images/menu/menuB1.png
GGJ2012/Images/menu/menuB2.png
GGJ2012/Images/menu/menuB3.png
GGJ2012/Images/menu/menuB4.png
GGJ2012/Images/menu/menuC1.png
GGJ2012/Images/menu/menuC2.png
GGJ2012/Images/menu/menuD1.png
GGJ2012/Images/menu/menuD2.png
GGJ2012/Images/menu/menuE1.png
GGJ2012/Images/menu/menuE2.png
GGJ2012/Images/menu/menuF1.png
GGJ2012/Images/menu/menuF2.png
GGJ2012/Images/menu/menuG1.png
GGJ2012/Images/menu/menuG2.png
GGJ2012/Images/menu/menuH1.png
GGJ2012/Images/menu/menuH2.png
GGJ2012/Images/particle.png
GGJ2012/Images/splash-credits.png
GGJ2012/Images/splash-play.png
GGJ2012/Lightning.h
GGJ2012/Lightning.m
GGJ2012/MainGameScene.h
GGJ2012/MainGameScene.m
GGJ2012/MapModel.h
GGJ2012/MapModel.m
GGJ2012/Maps/BG.png
GGJ2012/Maps/BuildingInfo.png
GGJ2012/Maps/Buildings.png
GGJ2012/Maps/Info.png
GGJ2012/Maps/Map1.tmx
GGJ2012/Maps/MapTest.tmx
GGJ2012/MenuViewController.h
GGJ2012/MenuViewController.m
GGJ2012/MenuViewController.xib
GGJ2012/MineBuilding.h
GGJ2012/MineBuilding.m
GGJ2012/MixDesignerView.h
GGJ2012/MixDesignerView.m
GGJ2012/MixerBuilding.h
GGJ2012/MixerBuilding.m
GGJ2012/MixerCapsuleView.h
GGJ2012/MixerCapsuleView.m
GGJ2012/MixerCircleView.h
GGJ2012/MixerCircleView.m
GGJ2012/MixerPlanView.h
GGJ2012/MixerPlanView.m
GGJ2012/MixerResult.h
GGJ2012/MixerResult.m
GGJ2012/MixerView.h
GGJ2012/MixerView.m
GGJ2012/MixerViewController.h
GGJ2012/MixerViewController.m
GGJ2012/PanGestureRecognizer.h
GGJ2012/PanGestureRecognizer.m
GGJ2012/Prefix.pch
GGJ2012/Resources/Icon-72.png
GGJ2012/Resources/Info.plist
GGJ2012/Resources/fps_images.png
GGJ2012/Tile.h
GGJ2012/Tile.m
GGJ2012/TowerBuilding.h
GGJ2012/TowerBuilding.m
GGJ2012/libs/CocosDenshion/CDAudioManager.h
GGJ2012/libs/CocosDenshion/CDAudioManager.m
GGJ2012/libs/CocosDenshion/CDConfig.h
GGJ2012/libs/CocosDenshion/CDOpenALSupport.h
GGJ2012/libs/CocosDenshion/CDOpenALSupport.m
GGJ2012/libs/CocosDenshion/CocosDenshion.h
GGJ2012/libs/CocosDenshion/CocosDenshion.m
GGJ2012/libs/CocosDenshion/SimpleAudioEngine.h
GGJ2012/libs/CocosDenshion/SimpleAudioEngine.m
GGJ2012/libs/FontLabel/FontLabel.h
GGJ2012/libs/FontLabel/FontLabel.m
GGJ2012/libs/FontLabel/FontLabelStringDrawing.h
GGJ2012/libs/FontLabel/FontLabelStringDrawing.m
GGJ2012/libs/FontLabel/FontManager.h
GGJ2012/libs/FontLabel/FontManager.m
GGJ2012/libs/FontLabel/ZAttributedString.h
GGJ2012/libs/FontLabel/ZAttributedString.m
GGJ2012/libs/FontLabel/ZAttributedStringPrivate.h
GGJ2012/libs/FontLabel/ZFont.h
GGJ2012/libs/FontLabel/ZFont.m
GGJ2012/libs/KTOneFingerRotationGestureRecognizer/KTOneFingerRotationGestureRecognizer.h
GGJ2012/libs/KTOneFingerRotationGestureRecognizer/KTOneFingerRotationGestureRecognizer.m
GGJ2012/libs/LICENSE_CocosDenshion.txt
GGJ2012/libs/LICENSE_FontLabel.txt
GGJ2012/libs/LICENSE_TouchJSON.txt
GGJ2012/libs/LICENSE_cocos2d.txt
GGJ2012/libs/TouchJSON/CDataScanner.h
GGJ2012/libs/TouchJSON/CDataScanner.m
GGJ2012/libs/TouchJSON/Extensions/CDataScanner_Extensions.h
GGJ2012/libs/TouchJSON/Extensions/CDataScanner_Extensions.m
GGJ2012/libs/TouchJSON/Extensions/NSDictionary_JSONExtensions.h
GGJ2012/libs/TouchJSON/Extensions/NSDictionary_JSONExtensions.m
GGJ2012/libs/TouchJSON/JSON/CJSONDeserializer.h
GGJ2012/libs/TouchJSON/JSON/CJSONDeserializer.m
GGJ2012/libs/TouchJSON/JSON/CJSONScanner.h
GGJ2012/libs/TouchJSON/JSON/CJSONScanner.m
GGJ2012/libs/TouchJSON/JSON/CJSONSerializer.h
GGJ2012/libs/TouchJSON/JSON/CJSONSerializer.m
GGJ2012/libs/TouchJSON/JSON/JSONRepresentation.h
GGJ2012/libs/cocos2d/CCAction.h
GGJ2012/libs/cocos2d/CCAction.m
GGJ2012/libs/cocos2d/CCActionCamera.h
GGJ2012/libs/cocos2d/CCActionCamera.m
GGJ2012/libs/cocos2d/CCActionEase.h
GGJ2012/libs/cocos2d/CCActionEase.m
GGJ2012/libs/cocos2d/CCActionGrid.h
GGJ2012/libs/cocos2d/CCActionGrid.m
GGJ2012/libs/cocos2d/CCActionGrid3D.h
GGJ2012/libs/cocos2d/CCActionGrid3D.m
GGJ2012/libs/cocos2d/CCActionInstant.h
GGJ2012/libs/cocos2d/CCActionInstant.m
GGJ2012/libs/cocos2d/CCActionInterval.h
GGJ2012/libs/cocos2d/CCActionInterval.m
GGJ2012/libs/cocos2d/CCActionManager.h
GGJ2012/libs/cocos2d/CCActionManager.m
GGJ2012/libs/cocos2d/CCActionPageTurn3D.h
GGJ2012/libs/cocos2d/CCActionPageTurn3D.m
GGJ2012/libs/cocos2d/CCActionProgressTimer.h
GGJ2012/libs/cocos2d/CCActionProgressTimer.m
GGJ2012/libs/cocos2d/CCActionTiledGrid.h
GGJ2012/libs/cocos2d/CCActionTiledGrid.m
GGJ2012/libs/cocos2d/CCActionTween.h
GGJ2012/libs/cocos2d/CCActionTween.m
GGJ2012/libs/cocos2d/CCAnimation.h
GGJ2012/libs/cocos2d/CCAnimation.m
GGJ2012/libs/cocos2d/CCAnimationCache.h
GGJ2012/libs/cocos2d/CCAnimationCache.m
GGJ2012/libs/cocos2d/CCAtlasNode.h
GGJ2012/libs/cocos2d/CCAtlasNode.m
GGJ2012/libs/cocos2d/CCBlockSupport.h
GGJ2012/libs/cocos2d/CCBlockSupport.m
GGJ2012/libs/cocos2d/CCCamera.h
GGJ2012/libs/cocos2d/CCCamera.m
GGJ2012/libs/cocos2d/CCConfiguration.h
GGJ2012/libs/cocos2d/CCConfiguration.m
GGJ2012/libs/cocos2d/CCDirector.h
GGJ2012/libs/cocos2d/CCDirector.m
GGJ2012/libs/cocos2d/CCDrawingPrimitives.h
GGJ2012/libs/cocos2d/CCDrawingPrimitives.m
GGJ2012/libs/cocos2d/CCGrabber.h
GGJ2012/libs/cocos2d/CCGrabber.m
GGJ2012/libs/cocos2d/CCGrid.h
GGJ2012/libs/cocos2d/CCGrid.m
GGJ2012/libs/cocos2d/CCLabelAtlas.h
GGJ2012/libs/cocos2d/CCLabelAtlas.m
GGJ2012/libs/cocos2d/CCLabelBMFont.h
GGJ2012/libs/cocos2d/CCLabelBMFont.m
GGJ2012/libs/cocos2d/CCLabelTTF.h
GGJ2012/libs/cocos2d/CCLabelTTF.m
GGJ2012/libs/cocos2d/CCLayer.h
GGJ2012/libs/cocos2d/CCLayer.m
GGJ2012/libs/cocos2d/CCMenu.h
GGJ2012/libs/cocos2d/CCMenu.m
GGJ2012/libs/cocos2d/CCMenuItem.h
GGJ2012/libs/cocos2d/CCMenuItem.m
GGJ2012/libs/cocos2d/CCMotionStreak.h
GGJ2012/libs/cocos2d/CCMotionStreak.m
GGJ2012/libs/cocos2d/CCNode.h
GGJ2012/libs/cocos2d/CCNode.m
GGJ2012/libs/cocos2d/CCParallaxNode.h
GGJ2012/libs/cocos2d/CCParallaxNode.m
GGJ2012/libs/cocos2d/CCParticleExamples.h
GGJ2012/libs/cocos2d/CCParticleExamples.m
GGJ2012/libs/cocos2d/CCParticleSystem.h
GGJ2012/libs/cocos2d/CCParticleSystem.m
GGJ2012/libs/cocos2d/CCParticleSystemPoint.h
GGJ2012/libs/cocos2d/CCParticleSystemPoint.m
GGJ2012/libs/cocos2d/CCParticleSystemQuad.h
GGJ2012/libs/cocos2d/CCParticleSystemQuad.m
GGJ2012/libs/cocos2d/CCProgressTimer.h
GGJ2012/libs/cocos2d/CCProgressTimer.m
GGJ2012/libs/cocos2d/CCProtocols.h
GGJ2012/libs/cocos2d/CCRenderTexture.h
GGJ2012/libs/cocos2d/CCRenderTexture.m
GGJ2012/libs/cocos2d/CCRibbon.h
GGJ2012/libs/cocos2d/CCRibbon.m
GGJ2012/libs/cocos2d/CCScene.h
GGJ2012/libs/cocos2d/CCScene.m
GGJ2012/libs/cocos2d/CCScheduler.h
GGJ2012/libs/cocos2d/CCScheduler.m
GGJ2012/libs/cocos2d/CCSprite.h
GGJ2012/libs/cocos2d/CCSprite.m
GGJ2012/libs/cocos2d/CCSpriteBatchNode.h
GGJ2012/libs/cocos2d/CCSpriteBatchNode.m
GGJ2012/libs/cocos2d/CCSpriteFrame.h
GGJ2012/libs/cocos2d/CCSpriteFrame.m
GGJ2012/libs/cocos2d/CCSpriteFrameCache.h
GGJ2012/libs/cocos2d/CCSpriteFrameCache.m
GGJ2012/libs/cocos2d/CCTMXLayer.h
GGJ2012/libs/cocos2d/CCTMXLayer.m
GGJ2012/libs/cocos2d/CCTMXObjectGroup.h
GGJ2012/libs/cocos2d/CCTMXObjectGroup.m
GGJ2012/libs/cocos2d/CCTMXTiledMap.h
GGJ2012/libs/cocos2d/CCTMXTiledMap.m
GGJ2012/libs/cocos2d/CCTMXXMLParser.h
GGJ2012/libs/cocos2d/CCTMXXMLParser.m
GGJ2012/libs/cocos2d/CCTexture2D.h
GGJ2012/libs/cocos2d/CCTexture2D.m
GGJ2012/libs/cocos2d/CCTextureAtlas.h
GGJ2012/libs/cocos2d/CCTextureAtlas.m
GGJ2012/libs/cocos2d/CCTextureCache.h
GGJ2012/libs/cocos2d/CCTextureCache.m
GGJ2012/libs/cocos2d/CCTexturePVR.h
GGJ2012/libs/cocos2d/CCTexturePVR.m
GGJ2012/libs/cocos2d/CCTileMapAtlas.h
GGJ2012/libs/cocos2d/CCTileMapAtlas.m
GGJ2012/libs/cocos2d/CCTransition.h
GGJ2012/libs/cocos2d/CCTransition.m
GGJ2012/libs/cocos2d/CCTransitionPageTurn.h
GGJ2012/libs/cocos2d/CCTransitionPageTurn.m
GGJ2012/libs/cocos2d/CCTransitionRadial.h
GGJ2012/libs/cocos2d/CCTransitionRadial.m
GGJ2012/libs/cocos2d/Platforms/CCGL.h
GGJ2012/libs/cocos2d/Platforms/CCNS.h
GGJ2012/libs/cocos2d/Platforms/Mac/CCDirectorMac.h
GGJ2012/libs/cocos2d/Platforms/Mac/CCDirectorMac.m
GGJ2012/libs/cocos2d/Platforms/Mac/CCEventDispatcher.h
GGJ2012/libs/cocos2d/Platforms/Mac/CCEventDispatcher.m
GGJ2012/libs/cocos2d/Platforms/Mac/MacGLView.h
GGJ2012/libs/cocos2d/Platforms/Mac/MacGLView.m
GGJ2012/libs/cocos2d/Platforms/Mac/MacWindow.h
GGJ2012/libs/cocos2d/Platforms/Mac/MacWindow.m
GGJ2012/libs/cocos2d/Platforms/iOS/CCDirectorIOS.h
GGJ2012/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m
GGJ2012/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h
GGJ2012/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.h
GGJ2012/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.m
GGJ2012/libs/cocos2d/Platforms/iOS/CCTouchHandler.h
GGJ2012/libs/cocos2d/Platforms/iOS/CCTouchHandler.m
GGJ2012/libs/cocos2d/Platforms/iOS/EAGLView.h
GGJ2012/libs/cocos2d/Platforms/iOS/EAGLView.m
GGJ2012/libs/cocos2d/Platforms/iOS/ES1Renderer.h
GGJ2012/libs/cocos2d/Platforms/iOS/ES1Renderer.m
GGJ2012/libs/cocos2d/Platforms/iOS/ESRenderer.h
GGJ2012/libs/cocos2d/Platforms/iOS/glu.c
GGJ2012/libs/cocos2d/Platforms/iOS/glu.h
GGJ2012/libs/cocos2d/Support/CCArray.h
GGJ2012/libs/cocos2d/Support/CCArray.m
GGJ2012/libs/cocos2d/Support/CCFileUtils.h
GGJ2012/libs/cocos2d/Support/CCFileUtils.m
GGJ2012/libs/cocos2d/Support/CCProfiling.h
GGJ2012/libs/cocos2d/Support/CCProfiling.m
GGJ2012/libs/cocos2d/Support/CGPointExtension.h
GGJ2012/libs/cocos2d/Support/CGPointExtension.m
GGJ2012/libs/cocos2d/Support/OpenGL_Internal.h
GGJ2012/libs/cocos2d/Support/TGAlib.h
GGJ2012/libs/cocos2d/Support/TGAlib.m
GGJ2012/libs/cocos2d/Support/TransformUtils.h
GGJ2012/libs/cocos2d/Support/TransformUtils.m
GGJ2012/libs/cocos2d/Support/ZipUtils.h
GGJ2012/libs/cocos2d/Support/ZipUtils.m
GGJ2012/libs/cocos2d/Support/base64.c
GGJ2012/libs/cocos2d/Support/base64.h
GGJ2012/libs/cocos2d/Support/ccCArray.h
GGJ2012/libs/cocos2d/Support/ccCArray.m
GGJ2012/libs/cocos2d/Support/ccUtils.c
GGJ2012/libs/cocos2d/Support/ccUtils.h
GGJ2012/libs/cocos2d/Support/uthash.h
GGJ2012/libs/cocos2d/Support/utlist.h
GGJ2012/libs/cocos2d/ccConfig.h
GGJ2012/libs/cocos2d/ccMacros.h
GGJ2012/libs/cocos2d/ccTypes.h
GGJ2012/libs/cocos2d/cocos2d.h
GGJ2012/libs/cocos2d/cocos2d.m
GGJ2012/main.m
GGJ2012/sounds/ambient.mp3
GGJ2012/sounds/click.mp3
GGJ2012/sounds/place.mp3
GGJ2012/sounds/place2.mp3
GGJ2012/sounds/place3.mp3
GGJ2012/sounds/vyboj.mp3
README
ico.png
Download
Click the following link to download GGJ2012-master.zip.
GGJ2012-master.zip