Download Onyx Managed Game Engine

Description

A game engine project based off Greg Dolley's quake3 managed port http://gregs-blog.com/2008/01/22/update-quake-3-arena-net-port-is-done/ , the aim of witch is creating a very mod friendly game engine

Icons

Onyx Managed Game Engine

Source Files

The download file onyx.zip has the following entries.


BuildProcessTemplates/DefaultTemplate.11.1.xaml
BuildProcessTemplates/DefaultTemplate.xaml
BuildProcessTemplates/LabDefaultTemplate.11.xaml
BuildProcessTemplates/UpgradeTemplate.xaml
code/OnyxMGE.sln//from   www  .ja va 2  s  . c  o m
code/botlib/aasfile.h
code/botlib/be_aas_bsp.h
code/botlib/be_aas_bspq3.c
code/botlib/be_aas_cluster.c
code/botlib/be_aas_cluster.h
code/botlib/be_aas_debug.c
code/botlib/be_aas_debug.h
code/botlib/be_aas_def.h
code/botlib/be_aas_entity.c
code/botlib/be_aas_entity.h
code/botlib/be_aas_file.c
code/botlib/be_aas_file.h
code/botlib/be_aas_funcs.h
code/botlib/be_aas_main.c
code/botlib/be_aas_main.h
code/botlib/be_aas_move.c
code/botlib/be_aas_move.h
code/botlib/be_aas_optimize.c
code/botlib/be_aas_optimize.h
code/botlib/be_aas_reach.c
code/botlib/be_aas_reach.h
code/botlib/be_aas_route.c
code/botlib/be_aas_route.h
code/botlib/be_aas_routealt.c
code/botlib/be_aas_routealt.h
code/botlib/be_aas_sample.c
code/botlib/be_aas_sample.h
code/botlib/be_ai_char.c
code/botlib/be_ai_chat.c
code/botlib/be_ai_gen.c
code/botlib/be_ai_goal.c
code/botlib/be_ai_move.c
code/botlib/be_ai_weap.c
code/botlib/be_ai_weight.c
code/botlib/be_ai_weight.h
code/botlib/be_ea.c
code/botlib/be_interface.c
code/botlib/be_interface.h
code/botlib/botlib.vcproj
code/botlib/l_crc.c
code/botlib/l_crc.h
code/botlib/l_libvar.c
code/botlib/l_libvar.h
code/botlib/l_log.c
code/botlib/l_log.h
code/botlib/l_memory.c
code/botlib/l_memory.h
code/botlib/l_precomp.c
code/botlib/l_precomp.h
code/botlib/l_script.c
code/botlib/l_script.h
code/botlib/l_struct.c
code/botlib/l_struct.h
code/botlib/l_utils.h
code/cgame/cg_consolecmds.c
code/cgame/cg_draw.c
code/cgame/cg_drawtools.c
code/cgame/cg_effects.c
code/cgame/cg_ents.c
code/cgame/cg_event.c
code/cgame/cg_info.c
code/cgame/cg_local.h
code/cgame/cg_localents.c
code/cgame/cg_main.c
code/cgame/cg_marks.c
code/cgame/cg_newdraw.c
code/cgame/cg_particles.c
code/cgame/cg_players.c
code/cgame/cg_playerstate.c
code/cgame/cg_predict.c
code/cgame/cg_public.h
code/cgame/cg_scoreboard.c
code/cgame/cg_servercmds.c
code/cgame/cg_snapshot.c
code/cgame/cg_syscalls.c
code/cgame/cg_view.c
code/cgame/cg_weapons.c
code/cgame/cgame.def
code/cgame/cgame.vcproj
code/cgame/tr_types.h
code/clean.bat
code/client/cl_cgame.c
code/client/cl_cin.c
code/client/cl_console.c
code/client/cl_input.c
code/client/cl_keys.c
code/client/cl_main.c
code/client/cl_net_chan.c
code/client/cl_parse.c
code/client/cl_scrn.c
code/client/cl_ui.c
code/client/client.h
code/client/keys.h
code/client/snd_adpcm.c
code/client/snd_dma.c
code/client/snd_local.h
code/client/snd_mem.c
code/client/snd_mix.c
code/client/snd_public.h
code/client/snd_wavelet.c
code/game/ai_chat.c
code/game/ai_chat.h
code/game/ai_cmd.c
code/game/ai_cmd.h
code/game/ai_dmnet.c
code/game/ai_dmnet.h
code/game/ai_dmq3.c
code/game/ai_dmq3.h
code/game/ai_main.c
code/game/ai_main.h
code/game/ai_team.c
code/game/ai_team.h
code/game/ai_vcmd.c
code/game/ai_vcmd.h
code/game/be_aas.h
code/game/be_ai_char.h
code/game/be_ai_chat.h
code/game/be_ai_gen.h
code/game/be_ai_goal.h
code/game/be_ai_move.h
code/game/be_ai_weap.h
code/game/be_ea.h
code/game/bg_lib.c
code/game/bg_lib.h
code/game/bg_local.h
code/game/bg_misc.c
code/game/bg_pmove.c
code/game/bg_public.h
code/game/bg_slidemove.c
code/game/botlib.h
code/game/chars.h
code/game/g_active.c
code/game/g_arenas.c
code/game/g_bot.c
code/game/g_client.c
code/game/g_cmds.c
code/game/g_combat.c
code/game/g_items.c
code/game/g_local.h
code/game/g_main.c
code/game/g_mem.c
code/game/g_misc.c
code/game/g_missile.c
code/game/g_mover.c
code/game/g_public.h
code/game/g_rankings.c
code/game/g_rankings.h
code/game/g_session.c
code/game/g_spawn.c
code/game/g_svcmds.c
code/game/g_syscalls.c
code/game/g_target.c
code/game/g_team.c
code/game/g_team.h
code/game/g_trigger.c
code/game/g_utils.c
code/game/g_weapon.c
code/game/game.def
code/game/game.vcproj
code/game/inv.h
code/game/match.h
code/game/q_math.c
code/game/q_shared.c
code/game/q_shared.h
code/game/surfaceflags.h
code/game/syn.h
code/jpeg-6/README
code/jpeg-6/jcapimin.c
code/jpeg-6/jcapistd.c
code/jpeg-6/jccoefct.c
code/jpeg-6/jccolor.c
code/jpeg-6/jcdctmgr.c
code/jpeg-6/jchuff.c
code/jpeg-6/jchuff.h
code/jpeg-6/jcinit.c
code/jpeg-6/jcmainct.c
code/jpeg-6/jcmarker.c
code/jpeg-6/jcmaster.c
code/jpeg-6/jcomapi.c
code/jpeg-6/jconfig.h
code/jpeg-6/jcparam.c
code/jpeg-6/jcphuff.c
code/jpeg-6/jcprepct.c
code/jpeg-6/jcsample.c
code/jpeg-6/jctrans.c
code/jpeg-6/jdapimin.c
code/jpeg-6/jdapistd.c
code/jpeg-6/jdatadst.c
code/jpeg-6/jdatasrc.c
code/jpeg-6/jdcoefct.c
code/jpeg-6/jdcolor.c
code/jpeg-6/jdct.h
code/jpeg-6/jddctmgr.c
code/jpeg-6/jdhuff.c
code/jpeg-6/jdhuff.h
code/jpeg-6/jdinput.c
code/jpeg-6/jdmainct.c
code/jpeg-6/jdmarker.c
code/jpeg-6/jdmaster.c
code/jpeg-6/jdmerge.c
code/jpeg-6/jdphuff.c
code/jpeg-6/jdpostct.c
code/jpeg-6/jdsample.c
code/jpeg-6/jdtrans.c
code/jpeg-6/jerror.c
code/jpeg-6/jerror.h
code/jpeg-6/jfdctflt.c
code/jpeg-6/jfdctfst.c
code/jpeg-6/jfdctint.c
code/jpeg-6/jidctflt.c
code/jpeg-6/jidctfst.c
code/jpeg-6/jidctint.c
code/jpeg-6/jidctred.c
code/jpeg-6/jinclude.h
code/jpeg-6/jload.c
code/jpeg-6/jmemansi.c
code/jpeg-6/jmemdos.c
code/jpeg-6/jmemmgr.c
code/jpeg-6/jmemname.c
code/jpeg-6/jmemnobs.c
code/jpeg-6/jmemsys.h
code/jpeg-6/jmorecfg.h
code/jpeg-6/jpegint.h
code/jpeg-6/jpeglib.h
code/jpeg-6/jpegtran.c
code/jpeg-6/jquant1.c
code/jpeg-6/jquant2.c
code/jpeg-6/jutils.c
code/jpeg-6/jversion.h
code/null/mac_net.c
code/null/null_client.c
code/null/null_glimp.c
code/null/null_input.c
code/null/null_main.c
code/null/null_net.c
code/null/null_snddma.c
code/onyx.vcproj
code/q3_ui/keycodes.h
code/q3_ui/q3_ui.vcproj
code/q3_ui/ui.def
code/q3_ui/ui_addbots.c
code/q3_ui/ui_atoms.c
code/q3_ui/ui_cdkey.c
code/q3_ui/ui_cinematics.c
code/q3_ui/ui_confirm.c
code/q3_ui/ui_connect.c
code/q3_ui/ui_controls2.c
code/q3_ui/ui_credits.c
code/q3_ui/ui_demo2.c
code/q3_ui/ui_display.c
code/q3_ui/ui_gameinfo.c
code/q3_ui/ui_ingame.c
code/q3_ui/ui_loadconfig.c
code/q3_ui/ui_local.h
code/q3_ui/ui_login.c
code/q3_ui/ui_main.c
code/q3_ui/ui_menu.c
code/q3_ui/ui_mfield.c
code/q3_ui/ui_mods.c
code/q3_ui/ui_network.c
code/q3_ui/ui_options.c
code/q3_ui/ui_playermodel.c
code/q3_ui/ui_players.c
code/q3_ui/ui_playersettings.c
code/q3_ui/ui_preferences.c
code/q3_ui/ui_qmenu.c
code/q3_ui/ui_rankings.c
code/q3_ui/ui_rankstatus.c
code/q3_ui/ui_removebots.c
code/q3_ui/ui_saveconfig.c
code/q3_ui/ui_serverinfo.c
code/q3_ui/ui_servers2.c
code/q3_ui/ui_setup.c
code/q3_ui/ui_signup.c
code/q3_ui/ui_sound.c
code/q3_ui/ui_sparena.c
code/q3_ui/ui_specifyleague.c
code/q3_ui/ui_specifyserver.c
code/q3_ui/ui_splevel.c
code/q3_ui/ui_sppostgame.c
code/q3_ui/ui_spreset.c
code/q3_ui/ui_spskill.c
code/q3_ui/ui_startserver.c
code/q3_ui/ui_team.c
code/q3_ui/ui_teamorders.c
code/q3_ui/ui_video.c
code/qcommon/cm_load.c
code/qcommon/cm_local.h
code/qcommon/cm_patch.c
code/qcommon/cm_patch.h
code/qcommon/cm_polylib.c
code/qcommon/cm_polylib.h
code/qcommon/cm_public.h
code/qcommon/cm_test.c
code/qcommon/cm_trace.c
code/qcommon/cmd.c
code/qcommon/common.c
code/qcommon/cvar.c
code/qcommon/files.c
code/qcommon/huffman.c
code/qcommon/md4.c
code/qcommon/md5.c
code/qcommon/msg.c
code/qcommon/net_chan.c
code/qcommon/qcommon.h
code/qcommon/qfiles.h
code/qcommon/unzip.c
code/qcommon/unzip.h
code/qcommon/vm.c
code/qcommon/vm_local.h
code/quake3.vcproj
code/renderer/qgl.h
code/renderer/qgl_linked.h
code/renderer/ref_trin.def
code/renderer/renderer.vcproj
code/renderer/tr_animation.c
code/renderer/tr_backend.c
code/renderer/tr_bsp.c
code/renderer/tr_cmds.c
code/renderer/tr_curve.c
code/renderer/tr_flares.c
code/renderer/tr_font.c
code/renderer/tr_image.c
code/renderer/tr_init.c
code/renderer/tr_light.c
code/renderer/tr_local.h
code/renderer/tr_main.c
code/renderer/tr_marks.c
code/renderer/tr_mesh.c
code/renderer/tr_model.c
code/renderer/tr_noise.c
code/renderer/tr_public.h
code/renderer/tr_scene.c
code/renderer/tr_shade.c
code/renderer/tr_shade_calc.c
code/renderer/tr_shader.c
code/renderer/tr_shadows.c
code/renderer/tr_sky.c
code/renderer/tr_surface.c
code/renderer/tr_world.c
code/server/server.h
code/server/sv_bot.c
code/server/sv_ccmds.c
code/server/sv_client.c
code/server/sv_game.c
code/server/sv_init.c
code/server/sv_main.c
code/server/sv_net_chan.c
code/server/sv_rankings.c
code/server/sv_snapshot.c
code/server/sv_world.c
code/splines/Splines.vcproj
code/splines/math_angles.cpp
code/splines/math_angles.h
code/splines/math_matrix.cpp
code/splines/math_matrix.h
code/splines/math_quaternion.cpp
code/splines/math_quaternion.h
code/splines/math_vector.cpp
code/splines/math_vector.h
code/splines/q_parse.cpp
code/splines/q_shared.cpp
code/splines/q_shared.h
code/splines/q_shared.hpp
code/splines/splines.cpp
code/splines/splines.h
code/splines/util_list.h
code/splines/util_str.cpp
code/splines/util_str.h
code/ui/keycodes.h
code/ui/menudef.h
code/ui/ui.def
code/ui/ui_local.h
code/ui/ui_public.h
code/ui/ui_shared.c
code/ui/ui_shared.h
code/ui/ui_syscalls.c
code/win32/background.bmp
code/win32/clear.bmp
code/win32/glw_win.h
code/win32/icon_016.ico
code/win32/qe3.ico
code/win32/resource.h
code/win32/win_gamma.c
code/win32/win_glimp.c
code/win32/win_input.c
code/win32/win_local.h
code/win32/win_main.c
code/win32/win_net.c
code/win32/win_qgl.c
code/win32/win_shared.c
code/win32/win_snd.c
code/win32/win_syscon.c
code/win32/win_wndproc.c
code/win32/winquake.rc
launcher/engine/Form1.Designer.cs
launcher/engine/Form1.cs
launcher/engine/Form1.resx
launcher/engine/IConsoleWindow.cs
launcher/engine/Properties/AssemblyInfo.cs
launcher/engine/Properties/Resources.Designer.cs
launcher/engine/Properties/Resources.resx
launcher/engine/Properties/Settings.Designer.cs
launcher/engine/Properties/Settings.settings
launcher/engine/simulate_engine.csproj
launcher/onyxLauncher.sln
launcher/onyxLauncher/ConsoleWindow.Designer.cs
launcher/onyxLauncher/ConsoleWindow.cs
launcher/onyxLauncher/ConsoleWindow.resx
launcher/onyxLauncher/Program.cs
launcher/onyxLauncher/Properties/AssemblyInfo.cs
launcher/onyxLauncher/Properties/Resources.Designer.cs
launcher/onyxLauncher/Properties/Resources.resx
launcher/onyxLauncher/SplashWindow.Designer.cs
launcher/onyxLauncher/SplashWindow.cs
launcher/onyxLauncher/SplashWindow.resx
launcher/onyxLauncher/onyxLauncher.csproj
launcher/onyxLauncher/splash.png
scripting/CSScriptLibrary/CSScriptLibrary.sln
scripting/CSScriptLibrary/CSScriptLibrary/AsmHelper.cs
scripting/CSScriptLibrary/CSScriptLibrary/AssemblyExecutor.cs
scripting/CSScriptLibrary/CSScriptLibrary/AssemblyInfo.cs
scripting/CSScriptLibrary/CSScriptLibrary/AssemblyResolver.cs
scripting/CSScriptLibrary/CSScriptLibrary/CSScriptLib.cs
scripting/CSScriptLibrary/CSScriptLibrary/CSScriptLibrary.csproj
scripting/CSScriptLibrary/CSScriptLibrary/GACHelper.cs
scripting/CSScriptLibrary/CSScriptLibrary/ObjectCaster.cs
scripting/CSScriptLibrary/CSScriptLibrary/csparser.cs
scripting/CSScriptLibrary/CSScriptLibrary/csscript.cs
scripting/CSScriptLibrary/CSScriptLibrary/csscriptlibrary.xml
scripting/CSScriptLibrary/CSScriptLibrary/fileparser.cs
scripting/Onyx.Scripting.Cs/Host_Test/Host.cs
scripting/Onyx.Scripting.Cs/Host_Test/Host.csproj
scripting/Onyx.Scripting.Cs/Host_Test/Script.cs
scripting/Onyx.Scripting.Cs/Onyx.Scripting.Cs.sln
scripting/Onyx.Scripting.Cs/Onyx.Scripting/AsmHelper.cs
scripting/Onyx.Scripting.Cs/Onyx.Scripting/AssemblyExecutor.cs
scripting/Onyx.Scripting.Cs/Onyx.Scripting/AssemblyResolver.cs
scripting/Onyx.Scripting.Cs/Onyx.Scripting/CSScriptLib.cs
scripting/Onyx.Scripting.Cs/Onyx.Scripting/GACHelper.cs
scripting/Onyx.Scripting.Cs/Onyx.Scripting/ObjectCaster.cs
scripting/Onyx.Scripting.Cs/Onyx.Scripting/Onyx.Scripting.csproj
scripting/Onyx.Scripting.Cs/Onyx.Scripting/csparser.cs
scripting/Onyx.Scripting.Cs/Onyx.Scripting/csscript.cs
scripting/Onyx.Scripting.Cs/Onyx.Scripting/fileparser.cs
scripting/Onyx.Scripting.Js/Main.cs
scripting/Onyx.Scripting.Js/MockUp.cs
scripting/Onyx.Scripting.Js/Onyx.JS.csproj
scripting/Onyx.Scripting.Js/Onyx.JS.sln
scripting/Onyx.Scripting.Js/Properties/AssemblyInfo.cs
scripting/Onyx.Scripting.Js/ScriptManager.cs
scripting/Onyx.Scripting.Js/test.js
scripting/Onyx.Scripting.Js/test_include.js

Download

Click the following link to download onyx.zip.

onyx.zip




















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