void |
Geometry3D.changeBufferData(BufferInfo bufferInfo,
java.nio.Buffer newData,
int index) |
void |
Geometry3D.changeBufferUsage(BufferInfo bufferInfo,
int usage)
Specifies the expected usage pattern of the data store.
|
void |
Geometry3D.createBuffer(BufferInfo bufferInfo,
Geometry3D.BufferType type,
java.nio.Buffer buffer,
int target) |
void |
Geometry3D.createBuffer(BufferInfo bufferInfo,
Geometry3D.BufferType type,
java.nio.Buffer buffer,
int target,
int usage) |
void |
Geometry3D.setColorBufferInfo(BufferInfo colorBufferInfo) |
void |
Geometry3D.setData(BufferInfo vertexBufferInfo,
BufferInfo normalBufferInfo,
float[] textureCoords,
float[] colors,
int[] indices) |
void |
BaseObject3D.setData(BufferInfo vertexBufferInfo,
BufferInfo normalBufferInfo,
float[] textureCoords,
float[] colors,
int[] indices)
Passes the data to the Geometry3D instance.
|
void |
Geometry3D.setIndexBufferInfo(BufferInfo indexBufferInfo) |
void |
Geometry3D.setNormalBufferInfo(BufferInfo normalBufferInfo) |
void |
Geometry3D.setTexCoordBufferInfo(BufferInfo texCoordBufferInfo) |
void |
Geometry3D.setVertexBufferInfo(BufferInfo vertexBufferInfo) |