public class SepiaFilter extends AMaterial implements IPostProcessingFilter
Constructor and Description |
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SepiaFilter() |
Modifier and Type | Method and Description |
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void |
setShaders(java.lang.String vertexShader,
java.lang.String fragmentShader) |
void |
useProgram() |
boolean |
usesDepthBuffer() |
addTexture, addTexture, addTexture, bindTextures, copyTexturesTo, getModelViewMatrix, getTextureInfoList, getUseColor, reload, setCamera, setColors, setInterpolation, setLightParams, setLights, setModelMatrix, setMVPMatrix, setNextFrameNormals, setNextFrameVertices, setNormals, setShaders, setTextureCoords, setTextureCoords, setUseColor, setVertices, setViewMatrix, toString, unbindTextures, unload
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
addTexture
public boolean usesDepthBuffer()
usesDepthBuffer
in interface IPostProcessingFilter
public void useProgram()
useProgram
in class AMaterial
public void setShaders(java.lang.String vertexShader, java.lang.String fragmentShader)
setShaders
in class AMaterial