public class SphereMapMaterial extends AAdvancedMaterial
M_FOG_FRAGMENT_CALC, M_FOG_FRAGMENT_COLOR, M_FOG_FRAGMENT_VARS, M_FOG_VERTEX_DEPTH, M_FOG_VERTEX_VARS
Constructor and Description |
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SphereMapMaterial() |
Modifier and Type | Method and Description |
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float |
getSphereMapStrength() |
void |
setShaders(java.lang.String vertexShader,
java.lang.String fragmentShader) |
void |
setSphereMapStrength(float sphereMapStrength) |
void |
useProgram() |
setAmbientColor, setAmbientColor, setAmbientColor, setAmbientColor, setAmbientIntensity, setAmbientIntensity, setAmbientIntensity, setCamera, setFogColor, setFogEnabled, setFogFar, setFogNear, setLightParams, setLights, setModelMatrix
addTexture, addTexture, addTexture, bindTextures, copyTexturesTo, getModelViewMatrix, getTextureInfoList, getUseColor, reload, setColors, setInterpolation, setMVPMatrix, setNextFrameNormals, setNextFrameVertices, setNormals, setShaders, setTextureCoords, setTextureCoords, setUseColor, setVertices, setViewMatrix, toString, unbindTextures, unload
public void useProgram()
useProgram
in class AAdvancedMaterial
public void setShaders(java.lang.String vertexShader, java.lang.String fragmentShader)
setShaders
in class AAdvancedMaterial
public float getSphereMapStrength()
public void setSphereMapStrength(float sphereMapStrength)