public class ToonMaterial extends DiffuseMaterial
M_FOG_FRAGMENT_CALC, M_FOG_FRAGMENT_COLOR, M_FOG_FRAGMENT_VARS, M_FOG_VERTEX_DEPTH, M_FOG_VERTEX_VARS
Constructor and Description |
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ToonMaterial() |
ToonMaterial(boolean isAnimated) |
Modifier and Type | Method and Description |
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void |
setShaders(java.lang.String vertexShader,
java.lang.String fragmentShader) |
void |
setToonColors(int color0,
int color1,
int color2,
int color3) |
void |
useProgram() |
setAmbientColor, setAmbientColor, setAmbientColor, setAmbientColor, setAmbientIntensity, setAmbientIntensity, setAmbientIntensity, setCamera, setFogColor, setFogEnabled, setFogFar, setFogNear, setLightParams, setLights, setModelMatrix
addTexture, addTexture, addTexture, bindTextures, copyTexturesTo, getModelViewMatrix, getTextureInfoList, getUseColor, reload, setColors, setInterpolation, setMVPMatrix, setNextFrameNormals, setNextFrameVertices, setNormals, setShaders, setTextureCoords, setTextureCoords, setUseColor, setVertices, setViewMatrix, toString, unbindTextures, unload
public ToonMaterial()
public ToonMaterial(boolean isAnimated)
public void useProgram()
useProgram
in class AAdvancedMaterial
public void setShaders(java.lang.String vertexShader, java.lang.String fragmentShader)
setShaders
in class DiffuseMaterial
public void setToonColors(int color0, int color1, int color2, int color3)