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S

se.chalmers.dat255.risk.model - package se.chalmers.dat255.risk.model
 
setActive(boolean) - Method in class se.chalmers.dat255.risk.model.Card
 
setActive(boolean) - Method in interface se.chalmers.dat255.risk.model.ICard
Changes the state of the card
setActive(boolean) - Method in interface se.chalmers.dat255.risk.model.IProvince
Sets the state of this province.
setActive(boolean) - Method in class se.chalmers.dat255.risk.model.Province
 
setGameMode(IGame.GameMode) - Method in class se.chalmers.dat255.risk.model.Game
 
setGameMode(IGame.GameMode) - Method in interface se.chalmers.dat255.risk.model.IGame
Sets the game type.
setupGame(List<String>, String, String, String) - Method in class se.chalmers.dat255.risk.model.Game
 
setupGame(List<String>, String, String, String) - Method in interface se.chalmers.dat255.risk.model.IGame
Sets up a new Game
surrender(boolean) - Method in class se.chalmers.dat255.risk.model.Game
 
SURRENDER - Static variable in interface se.chalmers.dat255.risk.model.IGame
 
surrender(boolean) - Method in interface se.chalmers.dat255.risk.model.IGame
Called when the current player gives up
surrender(List<IPlayer>) - Method in class se.chalmers.dat255.risk.model.TurnAndPhaseManager
called when a player gives up
surrender() - Method in class se.chalmers.dat255.risk.model.WorldHandler
Tell phasehandler to handle surrender
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