project.android.imageprocessing.filter.colour
Class HazeFilter

java.lang.Object
  extended by project.android.imageprocessing.GLRenderer
      extended by project.android.imageprocessing.input.GLTextureOutputRenderer
          extended by project.android.imageprocessing.filter.BasicFilter
              extended by project.android.imageprocessing.filter.colour.HazeFilter
All Implemented Interfaces:
GLTextureInputRenderer

public class HazeFilter
extends BasicFilter

Used to add or remove haze (similar to a UV filter) distance: Strength of the color applied. Values between -.3 and .3 are best. slope: Amount of color change. Values between -.3 and .3 are best.

Author:
Chris Batt

Field Summary
 
Fields inherited from class project.android.imageprocessing.GLRenderer
ATTRIBUTE_POSITION, ATTRIBUTE_TEXCOORD, UNIFORM_TEXTURE0, VARYING_TEXCOORD
 
Constructor Summary
HazeFilter(float distance, float slope)
           
 
Method Summary
 
Methods inherited from class project.android.imageprocessing.filter.BasicFilter
newTextureReady
 
Methods inherited from class project.android.imageprocessing.input.GLTextureOutputRenderer
addTarget, destroy, getLockObject, getTargets, removeTarget
 
Methods inherited from class project.android.imageprocessing.GLRenderer
getBackgroundAlpha, getBackgroundBlue, getBackgroundGreen, getBackgroundRed, getHeight, getWidth, onDrawFrame, reInitialize, rotateClockwise90Degrees, rotateCounterClockwise90Degrees, setBackgroundAlpha, setBackgroundBlue, setBackgroundColour, setBackgroundGreen, setBackgroundRed, setRenderSize
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

HazeFilter

public HazeFilter(float distance,
                  float slope)