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A

AdaptiveThresholdFilter - Class in project.android.imageprocessing.filter.colour
Determines the local luminance around a pixel, then turns the pixel black if it is below that local luminance and white if above.
AdaptiveThresholdFilter() - Constructor for class project.android.imageprocessing.filter.colour.AdaptiveThresholdFilter
 
AddBlendFilter - Class in project.android.imageprocessing.filter.blend
Applies an additive blend of two images
AddBlendFilter() - Constructor for class project.android.imageprocessing.filter.blend.AddBlendFilter
 
addFilterToDestroy(GLRenderer) - Method in class project.android.imageprocessing.FastImageProcessingPipeline
Adds a given filter to the list of filters to have its resources removed next time this pipeline receives an opengl context.
addRootRenderer(GLRenderer) - Method in class project.android.imageprocessing.FastImageProcessingPipeline
Adds a root node of graph of filters that the pipeline will process and draw to the given endpoints of the graph.
addTarget(GLTextureInputRenderer) - Method in class project.android.imageprocessing.input.GLTextureOutputRenderer
Adds the given target to the list of targets that this renderer sends its output to.
addUniformFloat(String, float) - Method in class project.android.imageprocessing.filter.GenericFilter
Adds an float value parameter to the shader.
addUniformFloatArray(String, float[]) - Method in class project.android.imageprocessing.filter.GenericFilter
Adds an float array value parameter to the shader.
addUniformInteger(String, int) - Method in class project.android.imageprocessing.filter.GenericFilter
Adds an integer value parameter to the shader.
addUniformMat3(String, float[]) - Method in class project.android.imageprocessing.filter.GenericFilter
Adds an mat3 value parameter to the shader.
addUniformMat4(String, float[]) - Method in class project.android.imageprocessing.filter.GenericFilter
Adds an mat4 value parameter to the shader.
addUniformVec2(String, PointF) - Method in class project.android.imageprocessing.filter.GenericFilter
Adds an vec2 value parameter to the shader.
addUniformVec3(String, float[]) - Method in class project.android.imageprocessing.filter.GenericFilter
Adds an vec3 value parameter to the shader.
addUniformVec4(String, float[]) - Method in class project.android.imageprocessing.filter.GenericFilter
Adds an vec4 value parameter to the shader.
AlphaBlendFilter - Class in project.android.imageprocessing.filter.blend
Blends the second image over the first, based on the second's alpha channel mix: The degree with which the second image overrides the first (0.0 - 1.0)
AlphaBlendFilter(float) - Constructor for class project.android.imageprocessing.filter.blend.AlphaBlendFilter
 
AmatorkaFilter - Class in project.android.imageprocessing.filter.colour
A photo filter based on a Photoshop action by Amatorka: http://amatorka.deviantart.com/art/Amatorka-Action-2-121069631 .
AmatorkaFilter(Context) - Constructor for class project.android.imageprocessing.filter.colour.AmatorkaFilter
 
ATTRIBUTE_POSITION - Static variable in class project.android.imageprocessing.GLRenderer
 
ATTRIBUTE_TEXCOORD - Static variable in class project.android.imageprocessing.GLRenderer
 

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