project.android.imageprocessing.filter.colour
Class HighlightShadowFilter

java.lang.Object
  extended by project.android.imageprocessing.GLRenderer
      extended by project.android.imageprocessing.input.GLTextureOutputRenderer
          extended by project.android.imageprocessing.filter.BasicFilter
              extended by project.android.imageprocessing.filter.colour.HighlightShadowFilter
All Implemented Interfaces:
GLTextureInputRenderer

public class HighlightShadowFilter
extends BasicFilter

Adjusts the shadows and highlights of an image shadows: Increase to lighten shadows, from 0.0 to 1.0. highlights: Decrease to darken highlights, from 0.0 to 1.0.

Author:
Chris Batt

Field Summary
 
Fields inherited from class project.android.imageprocessing.GLRenderer
ATTRIBUTE_POSITION, ATTRIBUTE_TEXCOORD, UNIFORM_TEXTURE0, VARYING_TEXCOORD
 
Constructor Summary
HighlightShadowFilter(float highlight, float shadow)
           
 
Method Summary
 
Methods inherited from class project.android.imageprocessing.filter.BasicFilter
newTextureReady
 
Methods inherited from class project.android.imageprocessing.input.GLTextureOutputRenderer
addTarget, destroy, getLockObject, getTargets, removeTarget
 
Methods inherited from class project.android.imageprocessing.GLRenderer
getBackgroundAlpha, getBackgroundBlue, getBackgroundGreen, getBackgroundRed, getHeight, getWidth, onDrawFrame, reInitialize, rotateClockwise90Degrees, rotateCounterClockwise90Degrees, setBackgroundAlpha, setBackgroundBlue, setBackgroundColour, setBackgroundGreen, setBackgroundRed, setRenderSize
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

HighlightShadowFilter

public HighlightShadowFilter(float highlight,
                             float shadow)