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java.lang.Objectproject.android.imageprocessing.GLRenderer
project.android.imageprocessing.input.GLTextureOutputRenderer
project.android.imageprocessing.filter.BasicFilter
project.android.imageprocessing.filter.colour.ColourMatrixFilter
project.android.imageprocessing.filter.colour.RGBFilter
project.android.imageprocessing.filter.colour.ExposureFilter
public class ExposureFilter
A exposure filter extension of RGBFilter. This filter creates the exposure effect by multiply red, green and blue values of each pixel by 2^(exposure value). The alpha value of the input image is untouched.
Field Summary |
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Fields inherited from class project.android.imageprocessing.GLRenderer |
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ATTRIBUTE_POSITION, ATTRIBUTE_TEXCOORD, UNIFORM_TEXTURE0, VARYING_TEXCOORD |
Constructor Summary | |
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ExposureFilter(float exposure)
Creates a ImageExposureFilter with the given adjustment to exposure. |
Method Summary |
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Methods inherited from class project.android.imageprocessing.filter.BasicFilter |
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newTextureReady |
Methods inherited from class project.android.imageprocessing.input.GLTextureOutputRenderer |
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addTarget, destroy, getLockObject, getTargets, removeTarget |
Methods inherited from class project.android.imageprocessing.GLRenderer |
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getBackgroundAlpha, getBackgroundBlue, getBackgroundGreen, getBackgroundRed, getHeight, getWidth, onDrawFrame, reInitialize, rotateClockwise90Degrees, rotateCounterClockwise90Degrees, setBackgroundAlpha, setBackgroundBlue, setBackgroundColour, setBackgroundGreen, setBackgroundRed, setRenderSize |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public ExposureFilter(float exposure)
exposure
- The amount of exposure.
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