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java.lang.Objectproject.android.imageprocessing.GLRenderer
project.android.imageprocessing.input.GLTextureOutputRenderer
project.android.imageprocessing.filter.BasicFilter
project.android.imageprocessing.filter.effect.BulgeDistortionFilter
project.android.imageprocessing.filter.effect.SphereRefractionFilter
public class SphereRefractionFilter
Simulates the refraction through a solid glass sphere center: The center about which to apply the distortion radius: The radius of the distortion, ranging from 0.0 to 1.0 refractiveIndex: The index of refraction for the sphere
Field Summary |
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Fields inherited from class project.android.imageprocessing.GLRenderer |
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ATTRIBUTE_POSITION, ATTRIBUTE_TEXCOORD, UNIFORM_TEXTURE0, VARYING_TEXCOORD |
Constructor Summary | |
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SphereRefractionFilter(android.graphics.PointF center,
float radius,
float refractiveIndex,
float aspectRatio)
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Method Summary |
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Methods inherited from class project.android.imageprocessing.filter.BasicFilter |
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newTextureReady |
Methods inherited from class project.android.imageprocessing.input.GLTextureOutputRenderer |
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addTarget, destroy, getLockObject, getTargets, removeTarget |
Methods inherited from class project.android.imageprocessing.GLRenderer |
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getBackgroundAlpha, getBackgroundBlue, getBackgroundGreen, getBackgroundRed, getHeight, getWidth, onDrawFrame, reInitialize, rotateClockwise90Degrees, rotateCounterClockwise90Degrees, setBackgroundAlpha, setBackgroundBlue, setBackgroundColour, setBackgroundGreen, setBackgroundRed, setRenderSize |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public SphereRefractionFilter(android.graphics.PointF center, float radius, float refractiveIndex, float aspectRatio)
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