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java.lang.Objectproject.android.imageprocessing.GLRenderer
project.android.imageprocessing.input.GLTextureOutputRenderer
project.android.imageprocessing.filter.BasicFilter
project.android.imageprocessing.filter.MultiInputFilter
project.android.imageprocessing.filter.CompositeFilter
project.android.imageprocessing.filter.processing.UnsharpMaskFilter
public class UnsharpMaskFilter
Applies an unsharp mask blurSize: A multiplier for the underlying blur size, ranging from 0.0 on up intensity: The strength of the sharpening, from 0.0 on up
Field Summary |
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Fields inherited from class project.android.imageprocessing.GLRenderer |
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ATTRIBUTE_POSITION, ATTRIBUTE_TEXCOORD, UNIFORM_TEXTURE0, VARYING_TEXCOORD |
Constructor Summary | |
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UnsharpMaskFilter(float blurSize,
float intensity)
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Method Summary | |
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void |
newTextureReady(int texture,
GLTextureOutputRenderer source)
Signals that a new texture is available and the image should be reprocessed. |
Methods inherited from class project.android.imageprocessing.filter.CompositeFilter |
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destroy, setRenderSize |
Methods inherited from class project.android.imageprocessing.filter.MultiInputFilter |
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clearRegisteredFilterLocations, registerFilterLocation, registerFilterLocation |
Methods inherited from class project.android.imageprocessing.input.GLTextureOutputRenderer |
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addTarget, getLockObject, getTargets, removeTarget |
Methods inherited from class project.android.imageprocessing.GLRenderer |
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getBackgroundAlpha, getBackgroundBlue, getBackgroundGreen, getBackgroundRed, getHeight, getWidth, onDrawFrame, reInitialize, rotateClockwise90Degrees, rotateCounterClockwise90Degrees, setBackgroundAlpha, setBackgroundBlue, setBackgroundColour, setBackgroundGreen, setBackgroundRed |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public UnsharpMaskFilter(float blurSize, float intensity)
Method Detail |
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public void newTextureReady(int texture, GLTextureOutputRenderer source)
GLTextureInputRenderer
newTextureReady
in interface GLTextureInputRenderer
newTextureReady
in class CompositeFilter
texture
- The texture id to be used as input.source
- The GLTextureOutputRenderer which produced the texture.
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