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java.lang.Objectproject.android.imageprocessing.GLRenderer
project.android.imageprocessing.input.GLTextureOutputRenderer
project.android.imageprocessing.filter.BasicFilter
project.android.imageprocessing.filter.GroupFilter
project.android.imageprocessing.filter.effect.SmoothToonFilter
public class SmoothToonFilter
This uses a similar process as the GPUImageToonFilter, only it precedes the toon effect with a Gaussian blur to smooth out noise. blurSize: A multiplier for the prepass blur size, ranging from 0.0 on up threshold: The sensitivity of the edge detection, with lower values being more sensitive. Ranges from 0.0 to 1.0 quantizationLevels: The number of color levels to represent in the final image.
Field Summary |
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Fields inherited from class project.android.imageprocessing.GLRenderer |
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ATTRIBUTE_POSITION, ATTRIBUTE_TEXCOORD, UNIFORM_TEXTURE0, VARYING_TEXCOORD |
Constructor Summary | |
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SmoothToonFilter(float blurSize,
float threshold,
float quantizationLevels)
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Method Summary |
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Methods inherited from class project.android.imageprocessing.filter.GroupFilter |
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destroy, newTextureReady, setRenderSize |
Methods inherited from class project.android.imageprocessing.input.GLTextureOutputRenderer |
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addTarget, getLockObject, getTargets, removeTarget |
Methods inherited from class project.android.imageprocessing.GLRenderer |
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getBackgroundAlpha, getBackgroundBlue, getBackgroundGreen, getBackgroundRed, getHeight, getWidth, onDrawFrame, reInitialize, rotateClockwise90Degrees, rotateCounterClockwise90Degrees, setBackgroundAlpha, setBackgroundBlue, setBackgroundColour, setBackgroundGreen, setBackgroundRed |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public SmoothToonFilter(float blurSize, float threshold, float quantizationLevels)
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