Android app to create GLSL shaders and use them as live wallpaper.
ShaderEditor is hosted in the following web site
https://github.com/markusfisch/ShaderEditor
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The following table is the detailed list of ShaderEditor.
Item | Value |
---|---|
Java File Count | 14 |
Supported screen sizes | [mdpi, ldpi, v9, hdpi, xhdpi, v11] |
Minimum SDK Version | 8 |
Activity Count | 2 |
Raw File Names | res\raw\aurora_streaks.txt res\raw\color_hole.txt res\raw\new_shader.txt |
There are 15 image files in ShaderEditor. The names of the image files are listed as follows.
button_background_normal.png button_background_pressed.png ic_hide_source.png ic_save.png ic_save_play.png ic_show_error.png ic_show_source.png ic_tab.png notify_error.png shader_spinner_default.9.png shader_spinner_pressed.9.png thumbnail.png thumbnail_aurora_streaks.png thumbnail_color_hole.png thumbnail_new_shader.png
The following screenshort is generated from the image listed above.
ShaderEditor has the following Java source files.
de.markusfisch.android.shadereditor.AccelerometerListener .java de.markusfisch.android.shadereditor.FpsGauge .java de.markusfisch.android.shadereditor.GyroscopeListener .java de.markusfisch.android.shadereditor.LockableScrollView.java de.markusfisch.android.shadereditor.MainActivity .java de.markusfisch.android.shadereditor.Shader .java de.markusfisch.android.shadereditor.ShaderAdapter .java de.markusfisch.android.shadereditor.ShaderDataSource .java de.markusfisch.android.shadereditor.ShaderEditor.java de.markusfisch.android.shadereditor.ShaderListPreference .java de.markusfisch.android.shadereditor.ShaderPreferenceActivity.java de.markusfisch.android.shadereditor.ShaderRenderer.java de.markusfisch.android.shadereditor.ShaderView .java de.markusfisch.android.shadereditor.ShaderWallpaperService.java