Back to project page iwashi3d.
The source code is released under:
Apache License
If you think the Android project iwashi3d listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
/* * Copyright (C) 2011 QSDN,Inc./* w w w. ja v a2 s. c o m*/ * Copyright (C) 2011 Atsushi Konno * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package jp.co.qsdn.android.iwashi3d; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.IntBuffer; import java.nio.FloatBuffer; import javax.microedition.khronos.opengles.GL10; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.opengl.GLUtils; /** * Aquarium */ public class Aquarium { public static Float min_x = new Float(-8.0f); public static Float max_x = new Float(8.0f); public static Float min_y = new Float(-4.0f); public static Float max_y = new Float(4.0f); public static Float min_z = new Float(-8.0f); public static Float max_z = new Float(8.0f); public static float[] center = { 0.0f, 0.0f, 0.0f }; }