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The source code is released under:
Apache License
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/* * Copyright (C) 2013 The Android Open Source Project */*from w w w . ja v a2 s. c o m*/ * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // from: https://android.googlesource.com/platform/cts/+/lollipop-release/tests/tests/media/src/android/media/cts/InputSurface.java // blob: 157ed88d143229e4edb6889daf18fb73aa2fc5a5 package net.ypresto.androidtranscoder.engine; import android.opengl.EGL14; import android.opengl.EGLConfig; import android.opengl.EGLContext; import android.opengl.EGLDisplay; import android.opengl.EGLExt; import android.opengl.EGLSurface; import android.view.Surface; /** * Holds state associated with a Surface used for MediaCodec encoder input. * <p> * The constructor takes a Surface obtained from MediaCodec.createInputSurface(), and uses that * to create an EGL window surface. Calls to eglSwapBuffers() cause a frame of data to be sent * to the video encoder. */ class InputSurface { private static final String TAG = "InputSurface"; private static final int EGL_RECORDABLE_ANDROID = 0x3142; private EGLDisplay mEGLDisplay = EGL14.EGL_NO_DISPLAY; private EGLContext mEGLContext = EGL14.EGL_NO_CONTEXT; private EGLSurface mEGLSurface = EGL14.EGL_NO_SURFACE; private Surface mSurface; /** * Creates an InputSurface from a Surface. */ public InputSurface(Surface surface) { if (surface == null) { throw new NullPointerException(); } mSurface = surface; eglSetup(); } /** * Prepares EGL. We want a GLES 2.0 context and a surface that supports recording. */ private void eglSetup() { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { mEGLDisplay = null; throw new RuntimeException("unable to initialize EGL14"); } // Configure EGL for recordable and OpenGL ES 2.0. We want enough RGB bits // to minimize artifacts from possible YUV conversion. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL_RECORDABLE_ANDROID, 1, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config"); } // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, 0); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } // Create a window surface, and attach it to the Surface we received. int[] surfaceAttribs = { EGL14.EGL_NONE }; mEGLSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, configs[0], mSurface, surfaceAttribs, 0); checkEglError("eglCreateWindowSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } } /** * Discard all resources held by this class, notably the EGL context. Also releases the * Surface that was passed to our constructor. */ public void release() { if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { EGL14.eglDestroySurface(mEGLDisplay, mEGLSurface); EGL14.eglDestroyContext(mEGLDisplay, mEGLContext); EGL14.eglReleaseThread(); EGL14.eglTerminate(mEGLDisplay); } mSurface.release(); mEGLDisplay = EGL14.EGL_NO_DISPLAY; mEGLContext = EGL14.EGL_NO_CONTEXT; mEGLSurface = EGL14.EGL_NO_SURFACE; mSurface = null; } /** * Makes our EGL context and surface current. */ public void makeCurrent() { if (!EGL14.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext)) { throw new RuntimeException("eglMakeCurrent failed"); } } public void makeUnCurrent() { if (!EGL14.eglMakeCurrent(mEGLDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT)) { throw new RuntimeException("eglMakeCurrent failed"); } } /** * Calls eglSwapBuffers. Use this to "publish" the current frame. */ public boolean swapBuffers() { return EGL14.eglSwapBuffers(mEGLDisplay, mEGLSurface); } /** * Returns the Surface that the MediaCodec receives buffers from. */ public Surface getSurface() { return mSurface; } /** * Queries the surface's width. */ public int getWidth() { int[] value = new int[1]; EGL14.eglQuerySurface(mEGLDisplay, mEGLSurface, EGL14.EGL_WIDTH, value, 0); return value[0]; } /** * Queries the surface's height. */ public int getHeight() { int[] value = new int[1]; EGL14.eglQuerySurface(mEGLDisplay, mEGLSurface, EGL14.EGL_HEIGHT, value, 0); return value[0]; } /** * Sends the presentation time stamp to EGL. Time is expressed in nanoseconds. */ public void setPresentationTime(long nsecs) { EGLExt.eglPresentationTimeANDROID(mEGLDisplay, mEGLSurface, nsecs); } /** * Checks for EGL errors. */ private void checkEglError(String msg) { int error; if ((error = EGL14.eglGetError()) != EGL14.EGL_SUCCESS) { throw new RuntimeException(msg + ": EGL error: 0x" + Integer.toHexString(error)); } } }