Back to project page mobius.
The source code is released under:
MIT License
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package com.sgtcodfish.mobiusListing.components; //from w ww . j a v a 2 s.c om import com.badlogic.gdx.graphics.g2d.TextureRegion; /** * <p> * Holds the (non-animated) static sprite for an object as a * {@link TextureRegion}. * </p> * * @author Ashley Davis (SgtCoDFish) */ public class StaticSprite extends MobiusSprite { public TextureRegion textureRegion = null; @Override public void reset() { super.reset(); textureRegion = null; } }