Back to project page RefreshActionItem.
The source code is released under:
Apache License
If you think the Android project RefreshActionItem listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
/* * Copyright (C) 2013 Manuel Peinado// w w w . j av a 2 s .c o m * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.manuelpeinado.refreshactionitem; import android.content.Context; import android.content.res.TypedArray; import android.graphics.Rect; import android.graphics.drawable.Drawable; import android.text.TextUtils; import android.util.AttributeSet; import android.view.Gravity; import android.view.LayoutInflater; import android.view.View; import android.view.View.OnClickListener; import android.view.View.OnLongClickListener; import android.widget.FrameLayout; import android.widget.ImageView; import android.widget.ProgressBar; import android.widget.Toast; import com.actionbarsherlock.view.MenuItem; import com.readystatesoftware.viewbadger.BadgeView; /** * An action bar item implementing a common pattern: initially a refresh button * is shown, and when the button is clicked a background operation begins and * the button turns into a progress indicator until the operation ends, at which * point the button is restored to its initial state. * <p> * The progress indicator can be determinate or indeterminate. If the * determinate mode is used, it is possible to choose between two styles: * "wheel" and "pie". * <p> * It is also possible to have the refresh button be invisible initially, which * makes this action item behave like a replacement for the built-in * indeterminate action bar progress indicator (with the benefit that with this * action item the progress can be determinate). * <p> * The action item also supports adding a small badge that indicates that there * is new data available. */ public class RefreshActionItem extends FrameLayout implements OnClickListener, OnLongClickListener { private ImageView mRefreshButton; private ProgressBar mProgressIndicatorIndeterminate; private ProgressIndicator mProgressIndicator; private RefreshActionListener mRefreshButtonListener; private BadgeView mBadge; private int mBadgeBackgroundColor = -1; private int mBadgeTextStyle; private int mBadgePosition; // Please note that the state can be "showing progress" and "showing badge" simultaneously, in that case // the badge remains hidden until we stop showing progress private boolean mShowingBadge; private MenuItem mMenuItem; private boolean mShowingProgress; private int mMax = 100; private int mProgress = 0; private ProgressIndicatorType mProgressIndicatorType; public interface RefreshActionListener { void onRefreshButtonClick(RefreshActionItem sender); } public RefreshActionItem(Context context) { this(context, null); } public RefreshActionItem(Context context, AttributeSet attrs) { this(context, attrs, R.attr.refreshActionItemStyle); } @SuppressWarnings("deprecation") public RefreshActionItem(Context context, AttributeSet attrs, int defStyle) { super(context, attrs); LayoutInflater.from(context).inflate(R.layout.rai__action_item, this); mRefreshButton = (ImageView) findViewById(R.id.refresh_button); mRefreshButton.setOnClickListener(this); mRefreshButton.setOnLongClickListener(this); mProgressIndicatorIndeterminate = (ProgressBar) findViewById(R.id.indeterminate_progress_indicator); mProgressIndicator = (ProgressIndicator) findViewById(R.id.determinate_progress_indicator); updateChildrenVisibility(); TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.RefreshActionItem, defStyle, R.style.Widget_RefreshActionItem_Dark); int N = a.getIndexCount(); for (int i = 0; i < N; ++i) { int attr = a.getIndex(i); switch (attr) { case R.styleable.RefreshActionItem_progressIndicatorType: mProgressIndicatorType = ProgressIndicatorType.values()[a.getInt(attr, 0)]; if (mProgressIndicatorType == ProgressIndicatorType.PIE) { mProgressIndicator.setPieStyle(true); } break; case R.styleable.RefreshActionItem_refreshActionItemIcon: Drawable refreshButtonIcon = a.getDrawable(attr); mRefreshButton.setImageDrawable(refreshButtonIcon); break; case R.styleable.RefreshActionItem_progressIndicatorForegroundColor: int color = a.getColor(attr, 0); mProgressIndicator.setForegroundColor(color); break; case R.styleable.RefreshActionItem_progressIndicatorBackgroundColor: color = a.getColor(attr, 0); mProgressIndicator.setBackgroundColor(color); break; case R.styleable.RefreshActionItem_refreshActionItemBackground: Drawable drawable = a.getDrawable(attr); mRefreshButton.setBackgroundDrawable(drawable); break; case R.styleable.RefreshActionItem_badgeBackgroundColor: mBadgeBackgroundColor = a.getColor(attr, -1); break; case R.styleable.RefreshActionItem_badgeTextStyle: mBadgeTextStyle = a.getResourceId(attr, 0); break; case R.styleable.RefreshActionItem_badgePosition: mBadgePosition = a.getInt(attr, 0); break; } } a.recycle(); } public void setRefreshActionListener(RefreshActionListener listener) { this.mRefreshButtonListener = listener; } public void setMenuItem(MenuItem menuItem) { this.mMenuItem = menuItem; if (menuItem.getIcon() != null) { mRefreshButton.setImageDrawable(mMenuItem.getIcon()); } } /** * Adds an exclamation icon to the refresh button. This is intended to * suggest the user that new data is available. * <p> * The badge is only shown in the {@link BUTTON} display mode * <p> * If the display mode is not <tt>BUTTON</tt>, nothing is done. * * @see #showBadge(String) */ public void showBadge() { showBadge("!"); } /** * Adds a badge icon with a give text to the refresh button. This is * intended to suggest the user that new data is available, including how * many items * <p> * The badge is only shown in the {@link BUTTON} display mode * <p> * If the display mode is not <tt>BUTTON</tt>, nothing is done. * * @param text * Text that is drawn inside the badge icon * @see #showBadge() */ public void showBadge(String text) { hideBadge(); if (mBadge == null) { mBadge = new BadgeView(getContext(), mRefreshButton); mBadge.setBadgePosition(mBadgePosition); if (mBadgeTextStyle != 0) { mBadge.setTextAppearance(getContext(), mBadgeTextStyle); } if (mBadgeBackgroundColor != -1) { mBadge.setBadgeBackgroundColor(mBadgeBackgroundColor); } } mShowingBadge = true; mBadge.setText(text); if (!mShowingProgress) { // Otherwise the badge will be shown as soon as we stop showing progress mBadge.show(true); } } /** * Hides the badge associated to this action item. * <p> * If the display mode is not <tt>BUTTON</tt> or the badge is not visible, * nothing is done. * * @see #showBadge() * @see #showBadge(String) * @see #isBadgeVisible() */ public void hideBadge() { if (mBadge == null || !mShowingBadge) { return; } mShowingBadge = false; if (!mShowingProgress) { // If showing progress the badge is already hidden mBadge.hide(true); } } /** * Returns whether this action item has a visible badge. * @see #showBadge() * @see #showBadge(String) * @see #hideBadge() */ public boolean isBadgeVisible() { return mBadge != null && mShowingBadge; } private void updateChildrenVisibility() { if (!mShowingProgress) { mRefreshButton.setVisibility(View.VISIBLE); mProgressIndicatorIndeterminate.setVisibility(View.GONE); mProgressIndicator.setVisibility(View.GONE); return; } if (mProgressIndicatorType == ProgressIndicatorType.INDETERMINATE) { mRefreshButton.setVisibility(View.GONE); mProgressIndicatorIndeterminate.setVisibility(View.VISIBLE); mProgressIndicator.setVisibility(View.GONE); updateProgressIndicatorValue(); return; } mRefreshButton.setVisibility(View.GONE); mProgressIndicatorIndeterminate.setVisibility(View.GONE); mProgressIndicator.setVisibility(View.VISIBLE); updateProgressIndicatorValue(); } /** * Return the upper limit of this progress bar's range. * * @return a positive integer * @see #setMax(int) * @see #getProgress() */ public synchronized int getMax() { return mMax; } /** * Changes the state of the action item between the modes "showing refresh button" and "showing progress" * @param show */ public void showProgress(boolean show) { if (show == mShowingProgress) { return; } if (isBadgeVisible()) { if (show) { // Hide badge temporarily until we stop showing progress mBadge.hide(false); } else { // If badge was hidden temporarily we restore it back to visible mBadge.show(false); } } setProgress(0); mShowingProgress = show; updateChildrenVisibility(); } /** * Set the current progress to the specified value. If the progress bar is * not in determinate mode the view is not changed. * * @param progress * the new progress, between 0 and {@link #getMax()} * @see #setDisplayMode(DisplayMode) * @see #getMode() * @see #getProgress() * @see #incrementProgressBy(int) */ public synchronized void setProgress(int progress) { if (progress < 0) { progress = 0; } if (progress > mMax) { progress = mMax; } if (progress != mProgress) { mProgress = progress; updateProgressIndicatorValue(); } } private void updateProgressIndicatorValue() { mProgressIndicator.setValue(mProgress / (float) mMax); } /** * Increase the progress bar's progress by the specified amount. * * @param diff * the amount by which the progress must be increased * @see #setProgress(int) */ public synchronized final void incrementProgressBy(int diff) { setProgress(mProgress + diff); } /** * Set the range of the progress bar to 0...<tt>max</tt> * * @param max * the upper range of this progress bar * @see #getMax() * @see #setProgress(int) */ public synchronized void setMax(int max) { if (max < 0) { max = 0; } if (max != mMax) { mMax = max; if (mProgress > mMax) { mProgress = mMax; } updateProgressIndicatorValue(); } } /** * This has no effect if the action item has indeterminate progress * @param style One of {@link ProgressIndicatorType#WHEEL}, {@link ProgressIndicatorType#PIE} * or {@link ProgressIndicatorType#INDETERMINATE} */ public void setProgressIndicatorType(ProgressIndicatorType style) { if (style == mProgressIndicatorType) { return; } mProgressIndicatorType = style; if (style == ProgressIndicatorType.PIE) { mProgressIndicator.setPieStyle(true); } else if (style == ProgressIndicatorType.WHEEL) { mProgressIndicator.setPieStyle(false); } updateChildrenVisibility(); } public ProgressIndicatorType getProgressIndicatorType() { return mProgressIndicatorType; } @Override public void onClick(View v) { if (mRefreshButtonListener != null) { mRefreshButtonListener.onRefreshButtonClick(this); } } @Override public boolean onLongClick(View v) { if (mMenuItem == null || TextUtils.isEmpty(mMenuItem.getTitle())) { return true; } final int[] screenPos = new int[2]; final Rect displayFrame = new Rect(); getLocationOnScreen(screenPos); getWindowVisibleDisplayFrame(displayFrame); final Context context = getContext(); final int width = getWidth(); final int height = getHeight(); final int midy = screenPos[1] + height / 2; final int screenWidth = context.getResources().getDisplayMetrics().widthPixels; Toast cheatSheet = Toast.makeText(context, mMenuItem.getTitle(), Toast.LENGTH_SHORT); if (midy < displayFrame.height()) { cheatSheet.setGravity(Gravity.TOP | Gravity.RIGHT, screenWidth - screenPos[0] - width / 2, height); } else { cheatSheet.setGravity(Gravity.BOTTOM | Gravity.CENTER_HORIZONTAL, 0, height); } cheatSheet.show(); return true; } }