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The source code is released under:
Apache License
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package greendroid.graphics.drawable; /*from w w w .j a va 2 s . co m*/ import android.content.res.ColorStateList; import android.content.res.Resources; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.ColorFilter; import android.graphics.LightingColorFilter; import android.graphics.Paint; import android.graphics.PixelFormat; import android.graphics.PorterDuff; import android.graphics.PorterDuffXfermode; import android.graphics.drawable.Drawable; import com.cyrilmottier.android.greendroid.R; import com.google.android.maps.MapView; /** * A {@link Drawable} dedicated to {@link MapView}s. A {@link MapPinDrawable} * displays a rounded pin with a dot in the middle. This class lets you easily * change the color of the pin as well as the dot in the center of the pin. * * @author Cyril Mottier */ public class MapPinDrawable extends Drawable { private static final int COLOR_MODE_UNKNOWN = -1; private static final int COLOR_MODE_COLOR = 1; private static final int COLOR_MODE_COLOR_STATE_LIST = 2; private static final Paint sClearerPaint; static { sClearerPaint = new Paint(); sClearerPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR)); } private int mColorMode = COLOR_MODE_UNKNOWN; private int mPinColor; private int mDotColor; private ColorStateList mPinColorStateList; private ColorStateList mDotColorStateList; private int mCurrentPinColor; private int mCurrentDotColor; private Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); private Paint mMapPinPaint = new Paint(Paint.ANTI_ALIAS_FLAG); private Bitmap mBase; private Bitmap mPin; private Bitmap mDot; private Bitmap mMapPin; private boolean mNeedRebuild; /** * Create a new {@link MapPinDrawable} that has a single color. * * @param res The application resources * @param color The color of the pin/dot */ public MapPinDrawable(Resources res, int color) { this(res, color, color); } /** * Create a new {@link MapPinDrawable}. * * @param res The application resources * @param pinClor The color of the pin * @param dotColor The color of the dot */ public MapPinDrawable(Resources res, int pinColor, int dotColor) { initBitmaps(res); setColors(pinColor, dotColor); } /** * Create a new {@link MapPinDrawable} that may change color depending on * its current state. * * @param res The application resources * @param color A {@link ColorStateList} object giving a set of colors * changing depending on the current {@link Drawable}'s state */ public MapPinDrawable(Resources res, ColorStateList color) { this(res, color, color); } /** * Create a new {@link MapPinDrawable} that may change color depending on * its current state. * * @param res The application resources * @param pinColor A {@link ColorStateList} object giving a set of colors * for the pin changing depending on the current {@link Drawable} * 's state * @param dotColor A {@link ColorStateList} object giving a set of colors * for the dot changing depending on the current {@link Drawable} * 's state */ public MapPinDrawable(Resources res, ColorStateList pinColor, ColorStateList dotColor) { initBitmaps(res); setColors(pinColor, dotColor); } private void initBitmaps(Resources res) { // TODO Cyril: Share those Bitmaps between all instances of // MapPinDrawable in order to save memory mBase = BitmapFactory.decodeResource(res, R.drawable.gd_map_pin_base); mPin = BitmapFactory.decodeResource(res, R.drawable.gd_map_pin_pin); mDot = BitmapFactory.decodeResource(res, R.drawable.gd_map_pin_dot); } /** * Set the color for the pin/dot * * @param pinClor The color of the pin * @param dotColor The color of the dot */ public void setColors(int pinColor, int dotColor) { if (mColorMode != COLOR_MODE_COLOR || mPinColor != pinColor || mDotColor != dotColor) { mColorMode = COLOR_MODE_COLOR; mPinColor = mCurrentPinColor = pinColor; mDotColor = mCurrentDotColor = dotColor; mNeedRebuild = true; } } /** * Set the color for the pin/dot * * @param pinClor The color of the pin * @param dotColor The color of the dot */ public void setColors(ColorStateList pinColor, ColorStateList dotColor) { if (mColorMode != COLOR_MODE_COLOR_STATE_LIST || mPinColorStateList != pinColor || mDotColorStateList != dotColor) { mColorMode = COLOR_MODE_COLOR_STATE_LIST; mPinColorStateList = pinColor; mDotColorStateList = dotColor; mNeedRebuild = true; } } @Override public boolean isStateful() { return true; } @Override public int getIntrinsicWidth() { return (mBase != null) ? mBase.getWidth() : -1; } @Override public int getIntrinsicHeight() { return (mBase != null) ? mBase.getHeight() : -1; } @Override protected boolean onStateChange(int[] stateSet) { if (mColorMode == COLOR_MODE_COLOR_STATE_LIST) { int pinColor = (mPinColorStateList != null) ? mPinColorStateList.getColorForState(stateSet, Color.BLACK) : Color.BLACK; int dotColor = (mDotColorStateList != null) ? mDotColorStateList.getColorForState(stateSet, Color.BLACK) : Color.BLACK; if (mCurrentPinColor != pinColor || mCurrentDotColor != dotColor) { mCurrentPinColor = pinColor; mCurrentDotColor = dotColor; mNeedRebuild = true; return true; } } return false; } @Override public void draw(Canvas canvas) { if (mNeedRebuild) { if (mMapPin == null) { mMapPin = Bitmap.createBitmap(mBase.getWidth(), mBase.getHeight(), Bitmap.Config.ARGB_8888); } Canvas c = new Canvas(mMapPin); c.drawRect(0, 0, mMapPin.getWidth(), mMapPin.getHeight(), sClearerPaint); // 1 - Draw the base c.drawBitmap(mBase, 0, 0, null); // 2 - Draw the pin on top of it mPaint.setColorFilter(new LightingColorFilter(Color.BLACK, mCurrentPinColor)); c.drawBitmap(mPin, 0, 0, mPaint); // 3 - Draw the dot on top of everything mPaint.setColorFilter(new LightingColorFilter(Color.BLACK, mCurrentDotColor)); c.drawBitmap(mDot, 0, 0, mPaint); mNeedRebuild = false; } canvas.drawBitmap(mMapPin, null, getBounds(), mMapPinPaint); } @Override public void setAlpha(int alpha) { mMapPinPaint.setAlpha(alpha); } @Override public void setColorFilter(ColorFilter cf) { mMapPinPaint.setColorFilter(cf); } @Override public int getOpacity() { return PixelFormat.TRANSLUCENT; } }