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The source code is released under:
Apache License
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/* ** File modified from AACDecoder version 0.8 ** by Commando Coder Ltd under LGPL./* w w w . j a v a2 s . co m*/ */ /* ** AACDecoder - Freeware Advanced Audio (AAC) Decoder for Android ** Copyright (C) 2011 Spolecne s.r.o., http://www.spoledge.com ** ** This file is a part of AACDecoder. ** ** AACDecoder is free software; you can redistribute it and/or modify ** it under the terms of the GNU Lesser General Public License as published ** by the Free Software Foundation; either version 3 of the License, ** or (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU Lesser General Public License for more details. ** ** You should have received a copy of the GNU Lesser General Public License ** along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.spoledge.aacdecoder; import android.media.AudioTrack; import android.util.Log; import java.io.IOException; /** * Callback from player to GUI. */ public interface PlayerCallback { /** * This method is called when the player is started. * @return */ public boolean playerStarted(); /** * This method is called periodically by PCMFeed. * * @param isPlaying false means that the PCM data are being buffered, * but the audio is not playing yet * * @param audioBufferSizeMs the buffered audio data expressed in milliseconds of playing * @param audioBufferCapacityMs the total capacity of audio buffer expressed in milliseconds of playing */ public void playerPCMFeedBuffer( boolean isPlaying, int audioBufferSizeMs, int audioBufferCapacityMs ); /** * This method is called when the player is stopped. * Note: __after__ this method the method playerException might be also called. * @param perf performance indicator - how much is decoder faster than audio player in %; * if less than 0, then decoding of audio is slower than needed by audio player; * example: perf = 53 means that audio decoder is 53% faster than audio player * (production of audio data is 1.53 faster than consuption of audio data) */ public void playerStopped( int perf ); /** * This method is called when an exception is thrown by player. */ public void playerException( Throwable t ); /** * This method is called when the player receives a metadata information. * It can be either before starting the player (from HTTP header - all header pairs) * or during playback (metadata frame info). * * The list of available keys is not part of this project - * it is depending on the server implementation. * * @param key the metadata key - e.g. from HTTP header: "icy-genre", "icy-url", "content-type",.. * or from the dynamic metadata frame: e.g. "StreamTitle" or "StreamUrl" * @param value the metadata value */ public void playerMetadata( String key, String value ); /** * This method is called when the player creates a new AudioTrack object * - before any PCM data are fed into it. * * @param value the metadata value */ public void playerAudioTrackCreated( AudioTrack audioTrack ); }