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/* * Copyright (c) 2010, Sony Ericsson Mobile Communication AB. All rights reserved. */*w w w. j a va 2 s . c om*/ * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the Sony Ericsson Mobile Communication AB nor the names * of its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.sonyericsson.zoom; /** * Utility class used to handle flinging within a specified limit. */ public abstract class Dynamics { /** * The maximum delta time, in milliseconds, between two updates */ private static final int MAX_TIMESTEP = 50; /** * The current position */ protected float mPosition; /** * The current velocity */ protected float mVelocity; /** * The current maximum position */ protected float mMaxPosition = Float.MAX_VALUE; /** * The current minimum position */ protected float mMinPosition = -Float.MAX_VALUE; /** * The time of the last update */ protected long mLastTime = 0; /** * Sets the state of the dynamics object. Should be called before starting to call update. * * @param position The current position. * @param velocity The current velocity in pixels per second. * @param now The current time */ public void setState(final float position, final float velocity, final long now) { mVelocity = velocity; mPosition = position; mLastTime = now; } /** * Returns the current position. Normally used after a call to update() in order to get the updated position. * * @return The current position */ public float getPosition() { return mPosition; } /** * Gets the velocity. Unit is in pixels per second. * * @return The velocity in pixels per second */ public float getVelocity() { return mVelocity; } /** * Used to find out if the list is at rest, that is, has no velocity and is inside the the limits. Normally used to * know if more calls to update are needed. * * @param velocityTolerance Velocity is regarded as 0 if less than velocityTolerance * @param positionTolerance Position is regarded as inside the limits even if positionTolerance above or below * @return true if list is at rest, false otherwise */ public boolean isAtRest(final float velocityTolerance, final float positionTolerance) { final boolean standingStill = Math.abs(mVelocity) < velocityTolerance; final boolean withinLimits = mPosition - positionTolerance < mMaxPosition && mPosition + positionTolerance > mMinPosition; return standingStill && withinLimits; } /** * Sets the maximum position. * * @param maxPosition The maximum value of the position */ public void setMaxPosition(final float maxPosition) { mMaxPosition = maxPosition; } /** * Sets the minimum position. * * @param minPosition The minimum value of the position */ public void setMinPosition(final float minPosition) { mMinPosition = minPosition; } /** * Updates the position and velocity. * * @param now The current time */ public void update(final long now) { int dt = (int) (now - mLastTime); if (dt > MAX_TIMESTEP) { dt = MAX_TIMESTEP; } onUpdate(dt); mLastTime = now; } /** * Gets the distance to the closest limit (max and min position). * * @return If position is more than max position: distance to max position. If position is less than min position: * distance to min position. If within limits: 0 */ protected float getDistanceToLimit() { float distanceToLimit = 0; if (mPosition > mMaxPosition) { distanceToLimit = mMaxPosition - mPosition; } else if (mPosition < mMinPosition) { distanceToLimit = mMinPosition - mPosition; } return distanceToLimit; } /** * Updates the position and velocity. * * @param dt The delta time since last time */ abstract protected void onUpdate(int dt); }