Back to project page Pedometer.
The source code is released under:
Apache License
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package com.nineoldandroids.view.animation; //w w w . j a v a 2 s. c o m import android.graphics.Camera; import android.graphics.Matrix; import android.graphics.RectF; import android.os.Build; import android.view.View; import android.view.animation.Animation; import android.view.animation.Transformation; import java.lang.ref.WeakReference; import java.util.WeakHashMap; /** * A proxy class to allow for modifying post-3.0 view properties on all pre-3.0 * platforms. <strong>DO NOT</strong> wrap your views with this class if you * are using {@code ObjectAnimator} as it will handle that itself. */ public final class AnimatorProxy extends Animation { /** Whether or not the current running platform needs to be proxied. */ public static final boolean NEEDS_PROXY = Integer.valueOf(Build.VERSION.SDK).intValue() < Build.VERSION_CODES.HONEYCOMB; private static final WeakHashMap<View, AnimatorProxy> PROXIES = new WeakHashMap<View, AnimatorProxy>(); /** * Create a proxy to allow for modifying post-3.0 view properties on all * pre-3.0 platforms. <strong>DO NOT</strong> wrap your views if you are * using {@code ObjectAnimator} as it will handle that itself. * * @param view View to wrap. * @return Proxy to post-3.0 properties. */ public static AnimatorProxy wrap(View view) { AnimatorProxy proxy = PROXIES.get(view); // This checks if the proxy already exists and whether it still is the animation of the given view if (proxy == null || proxy != view.getAnimation()) { proxy = new AnimatorProxy(view); PROXIES.put(view, proxy); } return proxy; } private final WeakReference<View> mView; private final Camera mCamera = new Camera(); private boolean mHasPivot; private float mAlpha = 1; private float mPivotX; private float mPivotY; private float mRotationX; private float mRotationY; private float mRotationZ; private float mScaleX = 1; private float mScaleY = 1; private float mTranslationX; private float mTranslationY; private final RectF mBefore = new RectF(); private final RectF mAfter = new RectF(); private final Matrix mTempMatrix = new Matrix(); private AnimatorProxy(View view) { setDuration(0); //perform transformation immediately setFillAfter(true); //persist transformation beyond duration view.setAnimation(this); mView = new WeakReference<View>(view); } public float getAlpha() { return mAlpha; } public void setAlpha(float alpha) { if (mAlpha != alpha) { mAlpha = alpha; View view = mView.get(); if (view != null) { view.invalidate(); } } } public float getPivotX() { return mPivotX; } public void setPivotX(float pivotX) { if (!mHasPivot || mPivotX != pivotX) { prepareForUpdate(); mHasPivot = true; mPivotX = pivotX; invalidateAfterUpdate(); } } public float getPivotY() { return mPivotY; } public void setPivotY(float pivotY) { if (!mHasPivot || mPivotY != pivotY) { prepareForUpdate(); mHasPivot = true; mPivotY = pivotY; invalidateAfterUpdate(); } } public float getRotation() { return mRotationZ; } public void setRotation(float rotation) { if (mRotationZ != rotation) { prepareForUpdate(); mRotationZ = rotation; invalidateAfterUpdate(); } } public float getRotationX() { return mRotationX; } public void setRotationX(float rotationX) { if (mRotationX != rotationX) { prepareForUpdate(); mRotationX = rotationX; invalidateAfterUpdate(); } } public float getRotationY() { return mRotationY; } public void setRotationY(float rotationY) { if (mRotationY != rotationY) { prepareForUpdate(); mRotationY = rotationY; invalidateAfterUpdate(); } } public float getScaleX() { return mScaleX; } public void setScaleX(float scaleX) { if (mScaleX != scaleX) { prepareForUpdate(); mScaleX = scaleX; invalidateAfterUpdate(); } } public float getScaleY() { return mScaleY; } public void setScaleY(float scaleY) { if (mScaleY != scaleY) { prepareForUpdate(); mScaleY = scaleY; invalidateAfterUpdate(); } } public int getScrollX() { View view = mView.get(); if (view == null) { return 0; } return view.getScrollX(); } public void setScrollX(int value) { View view = mView.get(); if (view != null) { view.scrollTo(value, view.getScrollY()); } } public int getScrollY() { View view = mView.get(); if (view == null) { return 0; } return view.getScrollY(); } public void setScrollY(int value) { View view = mView.get(); if (view != null) { view.scrollTo(view.getScrollX(), value); } } public float getTranslationX() { return mTranslationX; } public void setTranslationX(float translationX) { if (mTranslationX != translationX) { prepareForUpdate(); mTranslationX = translationX; invalidateAfterUpdate(); } } public float getTranslationY() { return mTranslationY; } public void setTranslationY(float translationY) { if (mTranslationY != translationY) { prepareForUpdate(); mTranslationY = translationY; invalidateAfterUpdate(); } } public float getX() { View view = mView.get(); if (view == null) { return 0; } return view.getLeft() + mTranslationX; } public void setX(float x) { View view = mView.get(); if (view != null) { setTranslationX(x - view.getLeft()); } } public float getY() { View view = mView.get(); if (view == null) { return 0; } return view.getTop() + mTranslationY; } public void setY(float y) { View view = mView.get(); if (view != null) { setTranslationY(y - view.getTop()); } } private void prepareForUpdate() { View view = mView.get(); if (view != null) { computeRect(mBefore, view); } } private void invalidateAfterUpdate() { View view = mView.get(); if (view == null || view.getParent() == null) { return; } final RectF after = mAfter; computeRect(after, view); after.union(mBefore); ((View)view.getParent()).invalidate( (int) Math.floor(after.left), (int) Math.floor(after.top), (int) Math.ceil(after.right), (int) Math.ceil(after.bottom)); } private void computeRect(final RectF r, View view) { // compute current rectangle according to matrix transformation final float w = view.getWidth(); final float h = view.getHeight(); // use a rectangle at 0,0 to make sure we don't run into issues with scaling r.set(0, 0, w, h); final Matrix m = mTempMatrix; m.reset(); transformMatrix(m, view); mTempMatrix.mapRect(r); r.offset(view.getLeft(), view.getTop()); // Straighten coords if rotations flipped them if (r.right < r.left) { final float f = r.right; r.right = r.left; r.left = f; } if (r.bottom < r.top) { final float f = r.top; r.top = r.bottom; r.bottom = f; } } private void transformMatrix(Matrix m, View view) { final float w = view.getWidth(); final float h = view.getHeight(); final boolean hasPivot = mHasPivot; final float pX = hasPivot ? mPivotX : w / 2f; final float pY = hasPivot ? mPivotY : h / 2f; final float rX = mRotationX; final float rY = mRotationY; final float rZ = mRotationZ; if ((rX != 0) || (rY != 0) || (rZ != 0)) { final Camera camera = mCamera; camera.save(); camera.rotateX(rX); camera.rotateY(rY); camera.rotateZ(-rZ); camera.getMatrix(m); camera.restore(); m.preTranslate(-pX, -pY); m.postTranslate(pX, pY); } final float sX = mScaleX; final float sY = mScaleY; if ((sX != 1.0f) || (sY != 1.0f)) { m.postScale(sX, sY); final float sPX = -(pX / w) * ((sX * w) - w); final float sPY = -(pY / h) * ((sY * h) - h); m.postTranslate(sPX, sPY); } m.postTranslate(mTranslationX, mTranslationY); } @Override protected void applyTransformation(float interpolatedTime, Transformation t) { View view = mView.get(); if (view != null) { t.setAlpha(mAlpha); transformMatrix(t.getMatrix(), view); } } }