Treinamento em LibGDX e OpenGL.
opengl-training is hosted in the following web site
https://github.com/Dancovich/opengl-training
If you think the Android project opengl-training listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
The following table is the detailed list of opengl-training.
Item | Value |
---|---|
Java File Count | 7 |
Target SDK Version | 17 |
Minimum SDK Version | 5 |
Activity Count | 2 |
jar files used | gdx-backend-android-sources.jar gdx-backend-android-sources.jar gdx-backend-android.jar gdx-backend-android.jar gdx-backend-lwjgl-natives.jar gdx-backend-lwjgl-natives.jar gdx-backend-lwjgl-sources.jar gdx-backend-lwjgl-sources.jar gdx-backend-lwjgl.jar gdx-backend-lwjgl.jar gdx-natives.jar gdx-natives.jar gdx-sources.jar gdx-sources.jar gdx.jar gdx.jar |
Asset File Names | assets\data\face.png assets\data\libgdx.png assets\data\models\cube.g3db assets\data\models\cube.mtl assets\data\models\cube.obj assets\data\models\sphere.fbx assets\data\models\sphere.mtl assets\data\models\sphere.obj assets\data\normal.png assets\data\shaders\color-fs.glsl assets\data\shaders\color-vs.glsl assets\data\shaders\light-tex-fs.glsl assets\data\shaders\light-tex-vs.glsl assets\data\shaders\tex-fs.glsl assets\data\shaders\tex-vs.glsl assets\data\ship\ship.mtl assets\data\ship\ship.obj assets\data\ship\ship.png assets\data\ship\ship2.mtl assets\data\ship\ship2.obj assets\data\sphere.mtl assets\data\sphere.obj assets\shaders\fragment.glsl assets\shaders\vertex.glsl |
opengl-training has the following Java source files.
br.com.questingsoftware.Main.java br.com.questingsoftware.MainActivity.java br.com.questingsoftware.OpenGLTest.java com.me.mygdxgame.CustomShader.java com.me.mygdxgame.Main.java com.me.mygdxgame.MainActivity.java com.me.mygdxgame.MyGdxGame.java