Back to project page opengl-particles.
The source code is released under:
Apache License
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/******************************************************************************* * Copyright 2014 Kenneth Maffei//from w ww .j av a 2s . co m * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *******************************************************************************/ package com.kennethmaffei.particles; import java.util.Random; import android.content.Context; /** * These are parameters and functions that may be used/shared by various classes * @author Kenneth Maffei * */ public class Globals { public static float deviceWidth = 0.0f; public static float deviceHeight = 0.0f; public static Context context; public static Random r = new Random(); public static float Deg2Rad(float deg) { return (3.14159265359f/180.0f)*(deg); } public static float random() { return r.nextFloat(); } //Globals for billboarding public static float theta; public static float phi; public static Vector3 upAux = new Vector3(); public static boolean billboardDirectionTest; public static boolean thetaTest; public static boolean phiTest; }