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The source code is released under:
MIT License
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/** * Jun 9, 2013//from w ww . j av a2 s . co m * CharacterFactory.java * Daniel Pok * AP Java 6th */ package com.nokarateclass.rpgworld.editor; import android.content.Context; import android.graphics.drawable.Drawable; import com.nokarateclass.rpgworld.R; import com.nokarateclass.rpgworld.backgrounds.*; import com.nokarateclass.rpgworld.characters.*; /** * @author poler_000 * */ public class CharacterFactory { //constants public final static int DEFAULT_CHARACTER = 10000, HERO = 10001, MONSTER = 10002, ANDROID = 10003, ROCK = 10004, CACTUS = 10005, TREE = 10006; public final static int DEFAULT_BACKGROUND = 20000, SAND = 20001, GRASS = 20002; //variables private Context mContext; /** * */ public CharacterFactory(Context context) { mContext = context; } public Drawable getDrawable(int id){ return mContext.getResources().getDrawable(id); } public CharacterActor makeCharacter(int id){ switch(id){ case DEFAULT_CHARACTER:{ return new CharacterActor(); } case HERO:{ return new HeroCharacter(getDrawable(R.drawable.hero)); } case MONSTER:{ return new MonsterCharacter(getDrawable(R.drawable.monster)); } case ANDROID:{ return new AndroidCharacter(getDrawable(R.drawable.ic_launcher)); } case ROCK:{ return new RockCharacter(getDrawable(R.drawable.rock)); } case CACTUS: { return new CactusCharacter(getDrawable(R.drawable.cactus)); } case TREE: { return new TreeCharacter(getDrawable(R.drawable.tree)); } case DEFAULT_BACKGROUND:{ return new BackgroundCharacter(); } case SAND:{ return new SandBackground(getDrawable(R.drawable.sand)); } case GRASS:{ return new GrassBackground(getDrawable(R.drawable.grass)); } default:{ return null; } } } public BackgroundCharacter makeBackground(int id){ switch(id){ case DEFAULT_BACKGROUND:{ return new BackgroundCharacter(); } case SAND:{ return new SandBackground(getDrawable(R.drawable.sand)); } case GRASS:{ return new GrassBackground(getDrawable(R.drawable.grass)); } default:{ return null; } } } }