Touhou / Danmaku 2d shooter clone for android made with libgdx.
Gensokyo_LibGdx is hosted in the following web site
https://github.com/silconsystem/Gensokyo_LibGdx
If you think the Android project Gensokyo_LibGdx listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
The following table is the detailed list of Gensokyo_LibGdx.
Item | Value |
---|---|
Java File Count | 46 |
Target SDK Version | 17 |
Minimum SDK Version | 8 |
Activity Count | 1 |
jar files used | android-support-v4.jar gdx-backend-lwjgl-natives.jar gdx-backend-lwjgl.jar gdx-natives.jar gdx.jar |
Asset File Names | assets\audio\effects\se_cancel00.mp3 assets\audio\effects\se_ok00.mp3 assets\audio\effects\se_select00.mp3 assets\audio\music\hesitation.mp3 assets\audio\music\holocaust.mp3 assets\audio\music\survival.mp3 assets\maps\level-0.tmx assets\maps\tiles\japan-tiles-01.png assets\menu\textures\textures.pack assets\menu\textures\textures.png assets\particles\particle-fire.p assets\particles\particle.p assets\particles\particle.png assets\screens\.directory assets\screens\gamescreen\.directory assets\screens\gamescreen\atlas\.directory assets\screens\gamescreen\atlas\backgrounds.pack assets\screens\gamescreen\atlas\backgrounds.png assets\screens\gamescreen\atlas\backgrounds2.png assets\screens\gamescreen\atlas\backgrounds3.png assets\screens\gamescreen\atlas\bullets.pack assets\screens\gamescreen\atlas\bullets.png assets\screens\gamescreen\atlas\enemies.pack assets\screens\gamescreen\atlas\enemies.png assets\screens\gamescreen\atlas\textures.pack assets\screens\gamescreen\atlas\textures.png assets\screens\gamescreen\bg1.9.png assets\screens\gamescreen\bg2.9.png assets\screens\gamescreen\bg3.9.png assets\screens\gamescreen\floral_bg.9.png assets\screens\startgame\atlas\textures.pack assets\screens\startgame\atlas\textures.png assets\skin\default.fnt assets\skin\default.png assets\skin\uiskin.atlas assets\skin\uiskin.json assets\skin\uiskin.png |
Gensokyo_LibGdx has the following Java source files.
com.silconsystem.gensokyo.GensokyoActivity.java com.silconsystem.gensokyo.GensokyoGame.java com.silconsystem.gensokyo.actors.Enemy .java com.silconsystem.gensokyo.actors.EnemyAttackType.java com.silconsystem.gensokyo.actors.EnemyType.java com.silconsystem.gensokyo.actors.Level .java com.silconsystem.gensokyo.actors.Movement.java com.silconsystem.gensokyo.actors.PlayerCharacter.java com.silconsystem.gensokyo.actors.PlayerItem .java com.silconsystem.gensokyo.actors.PlayerModel.java com.silconsystem.gensokyo.actors.Profile.java com.silconsystem.gensokyo.actors.Shield.java com.silconsystem.gensokyo.actors.SpellType.java com.silconsystem.gensokyo.actors.scene2d.Enemy2d.java com.silconsystem.gensokyo.actors.scene2d.ParallaxBackground2d.java com.silconsystem.gensokyo.actors.scene2d.ParallaxLayer2d .java com.silconsystem.gensokyo.actors.scene2d.Player2d.java com.silconsystem.gensokyo.actors.scene2d.PlayerBullet2d.java com.silconsystem.gensokyo.managers.AudioFxManager.java com.silconsystem.gensokyo.managers.AudioManager.java com.silconsystem.gensokyo.managers.LevelManager .java com.silconsystem.gensokyo.managers.PreferencesManager .java com.silconsystem.gensokyo.managers.ProfileManager .java com.silconsystem.gensokyo.screens.AbstractScreen.java com.silconsystem.gensokyo.screens.HighScoreScreen.java com.silconsystem.gensokyo.screens.HighScores.java com.silconsystem.gensokyo.screens.LevelScreen.java com.silconsystem.gensokyo.screens.MenuScreen.java com.silconsystem.gensokyo.screens.SettingScreen.java com.silconsystem.gensokyo.screens.SplashScreen.java com.silconsystem.gensokyo.screens.StartGameScreen.java com.silconsystem.gensokyo.stages.EspisodeOne.java com.silconsystem.gensokyo.utils.DefaultActorListener.java com.silconsystem.gensokyo.utils.ExitDialog.java com.silconsystem.gensokyo.utils.InGamePopupWindow.java com.silconsystem.gensokyo.utils.InGamemenu.java com.silconsystem.gensokyo.utils.LRUCache.java com.silconsystem.gensokyo.utils.NativeKeyListener.java com.silconsystem.gensokyo.utils.Range.java com.silconsystem.gensokyo.utils.RangeF.java com.silconsystem.gensokyo.utils.TextUtils .java com.silconsystem.gensokyo.utils.Timer.java com.silconsystem.gensokyo.utils.VectorUtils .java null.DesktopGame .java