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package com.badlogic.gdx.pay.server.util; //from w ww . j av a 2 s . c om /* * Copyright 2009 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ /** A utility to decode and encode byte arrays as Strings, using only "safe" characters. */ public final class Base64Util { /** An array mapping size but values to the characters that will be used to represent them. Note that this is not identical to * the set of characters used by MIME-Base64. */ private static final char[] BASE_64_CHARS = new char[] {'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '$', '_'}; /** An array mapping legal base 64 characters [a-zA-Z0-9$_] to their associated 6-bit values. The source indices will be given * by 7-bit ASCII characters, thus the array size needs to be 128 (actually 123 would suffice for the given set of characters * in use). */ private static final byte[] BASE_64_CHARS_LOOKUP = new byte[128]; /** Initialize the base 64 encoder values. */ static { // Invert the mapping (i -> base64Chars[i]) for (int i = 0; i < BASE_64_CHARS.length; i++) { BASE_64_CHARS_LOOKUP[BASE_64_CHARS[i]] = (byte)i; } } private Base64Util () { // not used } /** Decode a base64 string into a byte array. * * @param data the encoded data. * @return a byte array. * @see #fromBase64(String) */ public static byte[] fromBase64 (String data) { if (data == null) { return null; } int len = data.length(); assert (len % 4) == 0; if (len == 0) { return new byte[0]; } int olen = 3 * (len / 4); if (data.charAt(len - 2) == '=') { --olen; } if (data.charAt(len - 1) == '=') { --olen; } byte[] bytes = new byte[olen]; int iidx = 0; int oidx = 0; while (iidx < len) { int c0 = BASE_64_CHARS_LOOKUP[data.charAt(iidx++) & 0xff]; int c1 = BASE_64_CHARS_LOOKUP[data.charAt(iidx++) & 0xff]; int c2 = BASE_64_CHARS_LOOKUP[data.charAt(iidx++) & 0xff]; int c3 = BASE_64_CHARS_LOOKUP[data.charAt(iidx++) & 0xff]; int c24 = (c0 << 18) | (c1 << 12) | (c2 << 6) | c3; bytes[oidx++] = (byte)(c24 >> 16); if (oidx == olen) { break; } bytes[oidx++] = (byte)(c24 >> 8); if (oidx == olen) { break; } bytes[oidx++] = (byte)c24; } return bytes; } /** Converts a byte array into a base 64 encoded string. Null is encoded as null, and an empty array is encoded as an empty * string. Otherwise, the byte data is read 3 bytes at a time, with bytes off the end of the array padded with zeros. Each * 24-bit chunk is encoded as 4 characters from the sequence [A-Za-z0-9$_]. If one of the source positions consists entirely of * padding zeros, an '=' character is used instead. * * @param data a byte array, which may be null or empty * @return a String */ public static String toBase64 (byte[] data) { if (data == null) { return null; } int len = data.length; if (len == 0) { return ""; } int olen = 4 * ((len + 2) / 3); char[] chars = new char[olen]; int iidx = 0; int oidx = 0; int charsLeft = len; while (charsLeft > 0) { int b0 = data[iidx++] & 0xff; int b1 = (charsLeft > 1) ? data[iidx++] & 0xff : 0; int b2 = (charsLeft > 2) ? data[iidx++] & 0xff : 0; int b24 = (b0 << 16) | (b1 << 8) | b2; int c0 = (b24 >> 18) & 0x3f; int c1 = (b24 >> 12) & 0x3f; int c2 = (b24 >> 6) & 0x3f; int c3 = b24 & 0x3f; chars[oidx++] = BASE_64_CHARS[c0]; chars[oidx++] = BASE_64_CHARS[c1]; chars[oidx++] = (charsLeft > 1) ? BASE_64_CHARS[c2] : '='; chars[oidx++] = (charsLeft > 2) ? BASE_64_CHARS[c3] : '='; charsLeft -= 3; } return new String(chars); } }