Simple Jump & Run for Desktop, WebGL, iOS and Android using libGDX.
CptnGDX is hosted in the following web site
https://github.com/psde/CptnGDX
If you think the Android project CptnGDX listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
The following table is the detailed list of CptnGDX.
Item | Value |
---|---|
Java File Count | 8 |
Target SDK Version | 17 |
Minimum SDK Version | 5 |
Activity Count | 1 |
jar files used | gdx-backend-android-sources.jar gdx-backend-android.jar gdx-backend-lwjgl-natives.jar gdx-backend-lwjgl-sources.jar gdx-backend-lwjgl.jar gdx-natives.jar gdx-sources.jar gdx.jar |
Asset File Names | assets\data\dirt.particle assets\data\font.fnt assets\data\font.png assets\data\gem.png assets\data\map.txt assets\data\map2.txt assets\data\particle.png assets\data\player.png assets\data\shader\test.frag assets\data\shader\test.vert assets\data\sky.png assets\data\tileset.png |
CptnGDX has the following Java source files.
de.mathiasgarbe.cptngdx.CptnGDXGame.java de.mathiasgarbe.cptngdx.GameObject.java de.mathiasgarbe.cptngdx.Gem.java de.mathiasgarbe.cptngdx.Main.java de.mathiasgarbe.cptngdx.MainActivity.java de.mathiasgarbe.cptngdx.Player.java de.mathiasgarbe.cptngdx.World.java de.mathiasgarbe.cptngdx.client.GwtLauncher.java